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Dead as Disco is a neon-drenched Beat ‘Em Up where every punch, kick, and combo syncs to the music! Our staff writer Harvey Randall got to play through an early access build of the build ahead of its release on May 5. Here he shares his thoughts as well as exclusive footage of his boss fight with Dex, a heavy metal guitarist with tech tentacles!

Looking forward to the Steam Controller? Want to know more before you decide whether to buy one? We've spoken to two of the people behind it: Steve Cardinali and Lawrence Yang. We talk pricing, spare parts, and more.

Directive 8020 is an upcoming narrative survival horror from Until Dawn creators, Supermassive Games. Set aboard the interstellar spaceship Cassiopeia, 8020 pits a crew of scientists journeying a remote planet against a shapeshifting alien lifeform in a twisting 'choices matter' story. Taking influence from horror cinema like John Carpenter's The Thing (1982), and Alien (1979), we sent our bravest explorer Elie Gould for a hands-on preview of the game, which is out on May 12th.

We sat down with Mega Crit co-founder Casey Yano for the first Slay the Spire 2 post-launch interview. We dive into the magnitude of the games success, what the ending could look like, character win rates, review bombing, and how player feedback. Plus — new characters, new modes, and what’s next for Slay the Spire 2.

Star Wars Zero Company surprised us. When EA invited PC Gamer to be one of the first outlets in the world to play their new game, Ted Litchfield went in with high expectations - a Clone Wars tactics game made by former XCOM and Jedi Survivor devs is a slam drunk - but even these were surpassed. It blends the familiar combat of XCOM with sumptuous third-person action-adventure storytelling, and a healthy dose of Mass Effect style RPG management, and could be a game of the year contender.

By Mollie Taylor published
poll time PC gamers just want to stack boxes and send little guys to battle.

By Elie Gould published
Fin-tastic Stop by Any Fin Goes, I hear it's a great aquarium with very well-drawn fish.

By Jacob Fox last updated
Deals Our simple advice: don't pay full price for a gaming PC.

By Shaun Prescott published
Full of Steam All the interesting Steam facts for the week ending May 10.

By Mollie Taylor published
Word up Bars or barf?

By Rick Lane published
Loco motion The master of bizarre control schemes talks us through the games on his PC.

By Andrea Shearon published
Shotgun You'll have to unlock multiplayer before a friend can join the ride.

By Tyler Colp last updated
Icebreaker Agent 47 walked so 007 could run.

By Rory Norris last updated
TWIB Everything going on in Kairos this week.

By Rory Norris last updated
Black Market Maurice's Black Market moves each week.

By Leana Hafer published
AROUND THE SUN We talked to some devs about how the space GSG has maintained such a long orbit.

By Fraser Brown published
Fight! Time to relitigate this contentious subject.

By Harvey Randall published
CLOSE THE TAB I can feel my inner old man weeping, but the times, they are a-changing.

By Rick Lane published
Hard lessons The strange origin of MechWarrior steward Piranha Games.

By Robin Valentine published
PIXEL PERFECT It's time to find out how low res we can go.

By Jess Kinghorn published
A point of view "It is not just a rendering trick—it changes the entire capture-to-delivery pipeline."

By Andy Chalk published
opinion And do we really want that anyway? I'm not so sure I do.

By Dave James last updated
Pixel Pushers I've made a career out of prodding graphics cards and this has been the toughest set of recommendations I can remember.

By Jacob Ridley published
Grab a ticket We need a better system.

By Robin Valentine published
CRABSOLUTELY Survival of the fittest—or at least the most over-levelled.

By Jacob Ridley last updated
Deals Cheap and speedy NVMe drives to boost your gaming PC's capacity and lower those load times.

By Wes Fenlon published
From the archives Here's what was happening in PC gaming in May 1996, May 2006, and May 2016.

By Jessica Orr published
Pity Hard Here's everything you need to know about how banners, pulls, and pity work in Neverness to Everness before you get carried away in that board game.

By Ted Litchfield published
tummy time Thy Shirt Consumed.

By Joshua Wolens published
Warchief Prokop Jirsa doesn't mind a few rough edges.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

By Lauren Morton last updated
Crime Time Grand Theft Auto 6's delay gives more time to pick apart trailers, characters, and locations.
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