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5 years after we called this Kickstarted MMO 'a giant fiasco' and just 3 months after it finally launched, it's shutting down
By Andy Chalk published
news Even the shutdown process is turning into a mess.

Discussion time: Most big MMOs are seasonal now—do you prefer it that way, or do you loathe the FOMO checklist?
By Harvey Randall published
WELL SEASONED 'Tis the season.

Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
By Harvey Randall published
News If you can't beat 'em, join 'em.

WoW's got the right to close private servers—but in this industry layoff hellscape, I also feel like I'm watching the MMO genre's future get snuffed out
By Harvey Randall published
NO CHILDREN Private servers are a symptom, not the disease.

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'
By Justin Wagner published
News GW3 is definitively an MMO, but ArenaNet says it won't play like either of its predecessors.

WoW's quest to add variable difficulty to just about everything continues in Midnight patch 12.1's Mythic world bosses, though there's a catch
By Harvey Randall published
News Straight lair lurkin'.

The devs of EVE Online's survival spinoff are on a 'side quest' to get it on Steam Deck: 'Our goal is to get this to as many players as possible'
By Ted Litchfield published
news Gamepad support and EVE Frontier's own launcher have been the biggest hurdles so far.

World of Warcraft players will never have to leave the MMO once Blizzard adds Discord chat for guilds in the next update
By Tyler Colp published
news Looking for a group is about to be a lot easier in patch 12.1 Curse of Ula'tek.
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