Evan Lahti
Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.
Latest articles by Evan Lahti
Healthcare CEO shooting suspect Luigi Mangione has connections to the videogame industry, claims to have worked on Civilization 6
By Andy Chalk last updated
news Luigi Mangione has now been charged with the murder of UnitedHealthcare CEO Brian Thompson.
The PC Gamer 2024 Holiday Gift Guide
By Sarah Richter last updated
Giftageddon Gifts for PC gamers sure to bring holiday cheer to one and all.
Trend Watch: The 5 biggest gaming trends right now
By Evan Lahti published
trends PC Gamer's team of 30 editors identifies the major gaming trends affecting gaming. Updated as the industry changes and as new trends emerge.
Meet The Council
By Evan Lahti published
Most Wanted Some of the faces of PC Gamer's special jury of gaming experts, who select the games featured in PC Gaming Show: Most Wanted
The best indie games on PC
By Jody Macgregor last updated
Small but mighty These are the best indie games you can play on PC.
Here are the nominees for PC Gaming Show: Most Wanted
By Evan Lahti published
News The list is tallied. The Council is convened once more.
RPGs are king, and 6 other things the PC Gamer Top 100 tells us about the state of PC gaming
By Tyler Wilde published
Top 100 Breaking down PC Gamer's 2024 list of the top 100 greatest PC games.
The top 100 PC games
By Phil Savage published
Class of 2024 Welcome to the 2024 edition of the PC Gamer Top 100—our annual list of the best PC games around.
Hunt: Showdown enjoys highest-ever player count after 1896 update, but player complaints about UI are pushing down its Steam review score: 'I've never seen such a bizarre reaction to so much amazing content'
By Rick Lane, Evan Lahti published
News Off menu.
PC Gamer announces editorial staff changes and recent hirings
By Evan Lahti published
staff Meet our new Global Editor-in-Chief, Phil Savage.
'This is the most polished map we've ever shipped': Hunt: Showdown 1896 director goes deep on Hunt's first new map in 3 years
By Morgan Park published
1896 Hunt: Showdown 1896 represents the next era of Hunt, with an upgraded engine and new map coming in August.
PC gaming is mainstream. Now what?
By Evan Lahti published
opinion Openly but quietly, PC gaming has become more popular than it's ever been. Wait, when did that happen?
Doom's new gun is a ludicrous 'skull garbage disposal.' Finally, a gun that cares about sustainability
By Evan Lahti published
news Doom: The Dark Ages will feature "a variety of new bone-chewing weaponry," says Bethesda.
The future of gaming belongs to weird little games
By Evan Lahti published
opinion After Balatro, Animal Well, Content Warning, and Abiotic Factor in 2024, small games from small studios are innovating as well as anyone else.
Against all odds, World of Warcraft's subscription price hasn't changed in 20 years: 'I'd rather have a big, healthy, happy audience' than risk driving players away with a price hike, Warcraft boss says
By Tyler Colp published
news Blizzard isn't planning on changing the subscription fee anytime soon.
'We're still evolving': World of Warcraft's new battle royale is part of Blizzard's plan for 're-envisioning what Warcraft means'
By Sarah James published
News Plunderstorm could be the first of many limited-time modes.
The PC Gaming Show returns this June
By Evan Lahti published
PCGS New games and all-new trailers, coming to you from the void left by E3.
Helldivers 2 boss finds Starship Troopers renaissance 'humbling,' says the game is that 'without the plot armour', and nothing captures that better than your frantic near-death videos
By Joshua Wolens published
News Next time you die to a brood commander, imagine Johan Pilestedt steepling his fingers and smiling.
Helldivers 2 CEO describes the 'War Room' atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: 'We saw the graph, just—players rising and rising'
By Harvey Randall published
News "Suddenly we got this massive drop, and the server started freaking out."
Arrowhead CEO says the 'live service' aspect of Helldivers 2 has to be secondary to delivering a 'full experience' for $40: 'We view ourselves as a live service game because it's unfair to say anything else'
By Andy Chalk published
news Arrowhead CEO Johan Pilestedt is just a little bit reluctant about embracing the live service label.
'We have an actual person with the title of Game Master': A single Helldivers 2 dev named Joel is pulling the strings on its galactic war like an all-powerful D&D dungeon master, war will become 'more and more sophisticated over time'
By Morgan Park published
NEWS Arrowhead has noticed the "attachments" players have to planets and will make them more of a character in the future.
9 things Helldivers 2 doesn't tell you that are actually pretty important
By Morgan Park published
HEADS UP We're all still learning the little quirks of Helldivers 2.
Helldivers 2 reminds us that friendly fire isn't just an annoying penalty—accidentally obliterating your buddies can be good, actually
By Evan Lahti published
Blue on blue Oops-ing your way through alien genocide is good, actually.
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