PC Gamer magazine published its first issue in 1993, and since then its writers have been covering all things PC gaming. Today we're an international team, spread across the US, UK, Canada and Australia. Here are the folks who make PC Gamer happen today.
Tim Clark — Brand Director
US — With over two decades covering videogames, Tim has been there from the beginning. In his case, that meant playing Elite in 'co-op' on a BBC Micro (one player uses the movement keys, the other shoots) until his parents finally caved and bought an Amstrad CPC 6128. These days, when not steering the good ship PC Gamer, Tim spends his time complaining that all Priest mains in Hearthstone are degenerates and raiding in Destiny 2. He's almost certainly doing one of these right now. "On lunch."
Follow Tim on Twitter: @timothydclark
Evan Lahti — Global Editor-in-Chief
US — Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.
Follow Evan on Twitter: @elahti
Phil Savage — UK Editor-in-Chief
UK — Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined the team full time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the Tub Geralt thing, but still isn't sorry.
Follow Phil on Twitter: @Octaeder
Tyler Wilde — Executive Editor
US — Tyler has spent over 1,200 hours playing Rocket League, and slightly fewer nitpicking the PC Gamer style guide. His primary news beat is game stores: Steam, Epic, GOG, itch.io, and whatever launcher squeezes into our taskbars next.
Follow Tyler on Twitter: @tyler_wilde
Fraser Brown — Online Editor
UK — Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long. He thinks labradoodles are the best dogs but doesn't get to write about them much.
Follow Fraser on Twitter: @FraserBrown
Robin Valentine — Print Editor
UK — As editor of the PC Gamer magazine, Robin combines years of experience in print (including stints on Official Xbox, the GAME magazine, and the dearly departed GamesMaster) with a lifelong love of PC gaming. First hypnotised by the light of the monitor as he muddled through Simon the Sorcerer on his uncle’s machine, he’s been a devotee ever since, devouring any RPG or strategy game to stumble into his path. He believes firmly that the best way to express that devotion is through the printed page—games journalism only truly exists if you can hold it in your hands.
Follow Robin on Twitter: @robinvalentine
Wes Fenlon — Senior Editor
US — Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games. When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old RPG or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
Follow Wes on Twitter: @wesleyfenlon
Chris Livingston — Features Producer
US — Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Follow Chris on Twitter: @screencuisine
Morgan Park — Staff Writer
US — Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.
Follow Morgan on Twitter: @MorganRPark
Rich Stanton — News Editor
UK — Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."
Follow Rich on Twitter: @RichJStanton
Andy Chalk — US News Lead
CAN — Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Follow Andy on Twitter: @AndyChalk
Natalie Clayton — News Writer
UK — 20 years ago, Nat played Jet Set Radio Future for the first time—and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and having herself developed critically acclaimed small games like Can Androids Pray, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She's also played for a competitive Splatoon team, and unofficially appears in Apex Legends under the pseudonym Horizon.
Follow Nat on Twitter: @its_natclayton
Mollie Taylor — News Trainee
UK — A fresh writer in the industry, Mollie has been taken under PC Gamer's RGB-laden wing, making sure she doesn't get up to too much mischief on the site. She's not quite sure what a Command & Conquer is, but she can rattle on for hours about all the obscure rhythm games and strange MMOs from the 2000s. She's been cooking up all manner of news, previews and features while she's been here, but especially enjoys when she gets to write about Final Fantasy, Persona, The Sims, and whatever other game she's currently hopelessly fixated on. There's a good chance she's boring another PC Gamer writer about her latest obsession as we speak.
Follow Mollie on Twitter: @mollietayy
Harry Shepherd — Guides Editor
UK — Harry tells you how you should play your PC games, despite being really rather terrible at them. Good luck finding out how holds down his job, though: he steadfastly refuses to convey information unless it’s in clickable online form.
Follow Harry on Twitter: @HarryyShepherd
Lauren Aitken — Deputy Guides Editor
UK — The first three games Lauren played on PC were Star Wars: X-Wing, Zoo Tycoon and Barbie Fashion Designer, which explains her love of all things space, strategy and aesthetically pleasing. Lauren recently joined PC Gamer as the deputy guides editor after three years of writing many dozens of Destiny 2 guides at VG247, as well as casually trying to shoehorn in The Witcher 3 articles wherever possible. When she's not trying to force everyone to play as a Warlock in Destiny 2, Lauren is either mastering her SEO abilities to help smash the competition, or patting one of her red sons.
Follow Lauren on Twitter: @L_Aitken
Sarah James — Guides Writer
UK — Sarah's earliest gaming memories involve playing Jet Set Willy on the ZX Spectrum at a friend's house. These days, and when not writing guides, most of her spare time goes into MMOs—though she's quite partial to JRPGs too. She has spent much of the last decade playing the likes of Star Wars: The Old Republic, TERA, Final Fantasy 14, and World of Warcraft. Sarah has been writing about games for several years and, before joining PC Gamer, freelanced for the likes of TechRadar, GamingBible, and Rock Paper Shotgun. One of her fondest hopes is to one day play through the ending of Final Fantasy X without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.
Follow Sarah on Twitter: @vision_burn
Dave James — Hardware Lead
UK — Dave has been obsessed with gaming since the days of Zaxxon on the Colecovision, and code books for the Commodore Vic 20 (Death Race 2000!). He built his first gaming PC at the tender age of 16, and finally finished bug-fixing the Cyrix-based system around a year later. When he dropped it out of the window. Thankfully it's a lot easier to build a gaming rig now there are no motherboard jumper switches, though he has been breaking technology ever since… at least he gets paid for it now.
Alan Dexter — Senior Hardware Editor
UK — Alan has been writing about PC tech since before 3D graphics cards existed, and still vividly recalls having to fight with MS-DOS just to get games to load. He fondly remembers the killer combo of a Matrox Millenium and 3dfx Voodoo, and seeing Lara Croft in 3D for the first time. He's very glad hardware has advanced as much as it has though, and is particularly happy when putting the latest M.2 NVMe SSDs, AMD processors, and laptops through their paces. He has a long-lasting Magic: The Gathering obsession but limits this to MTG Arena these days.
Follow Alan on Twitter: @ardexter
Jacob Ridley — Senior Hardware Editor
UK — Jacob earned his first byline writing for his own tech blog from his hometown in Wales in 2017. From there, he graduated to professionally breaking things at PCGamesN, where he would later win command of the kit cupboard as hardware editor. Nowadays, as senior hardware editor at PC Gamer, he spends his days reporting on the latest developments in the technology and gaming industry. When he's not writing about GPUs and CPUs, you'll find him trying to get as far away from the modern world as possible by wild camping.
Follow Jacob on Twitter: @RidleyJG
Jorge Jimenez — Hardware Writer
US — Jorge is a hardware writer from the enchanted lands of New Jersey. When he's not filling the office with the smell of Pop-Tarts, he's reviewing all sorts of gaming hardware from headsets to game pads. He's been covering games and tech for nearly ten years and has written for Dualshockers, WCCFtech, and Tom's Guide.
Follow Jorge on Twitter: @jorgex
Katie Wickens — Hardware Writer
UK — Screw sports, Katie would rather watch Intel, AMD and Nvidia go at it. She can often be found admiring AI advancements, sighing over semiconductors, or gawping at the latest GPU upgrades. She's been obsessed with computers and graphics since she was small, and took Game Art and Design up to Masters level at uni. Her thirst for absurd Raspberry Pi projects will never be sated, and she will stop at nothing to spread internet safety awareness—down with the hackers.
Follow Katie on Twitter: @steins_kake
Shaun Prescott — Australian Editor
AU — Shaun is PC Gamer’s Australian editor and news writer. He mostly plays platformers and RPGs, and keeps a close eye on anything of particular interest to antipodean audiences. He (rather obsessively) tracks the movements of the Doom modding community, too.
Jody Macgregor — Weekend Editor
AU — Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.
Follow Jody on Twitter: @Jodymacgregor
Graeme Meredith — Video Editor
UK — Introduced to PC Gaming by free floppy disks off the front of self-help PC magazines his Mum bought in the early '90s. Usually daydreaming about some stupid Sega arcade thing. Considers video editing the greatest videogame of all time.
Follow Graeme on Twitter: @FossilArcade
John Strike — Art Editor
UK — Our UK and US art editor John exclaims 'You can't wipe your ass with a website' in his relentless enthusiasm surrounding our magazines. PC Gamer reader and subscriber since the age of 14, he's landed his dream job designing our issues from cover to cover each month.
John's other loves include his two long-haired miniature sausage dogs Fred and Barney, shooting down helicopters with a tank in Battlefield, and farting the first five notes of Her Majesty's National Anthem. And of course his long-suffering girlfriend.
Stevie Ward — Community Manager
UK — Community developer Stevie manages PC Gamer's internship program, community and charity initiatives, and hangs out in Discord and Slack with us. You can find her over on our forums or on Twitter.