Every PC gamer owns a mouse, but not every PC gamer owns the best gaming mouse for their favorite FPS games, or the best ambidextrous mouse for playing left-handed. The best mouse isn't just the one that fits your hand comfortably. It'll have lower latency than a standard office mouse, come with better driver software that enhances the mouse (and isn't annoying to use), support high DPI (or CPI, counts-per-inch) settings, and remain extremely accurate even when you swipe it as fast as you can.
We think the Razer Deathadder is the best gaming mouse for most PC gamers, but we also have picks for left-handed players and those after a mouse with more buttons for MOBAs or MMOs.
Personal preference matters, but not all mice are created equal. There are many, many bad gaming mice out there, with sensors that aren't up to snuff, terrible driver software, or cheap build quality. We've used dozens of gaming mice to pick out the best you can buy for different hand sizes, grip types, and gaming preferences.
The best gaming mouse
Rivals the best gaming mouse sensor available
Ideal shape for palm or claw grips and a variety of hand sizes
New skates for a smooth glide
Driver software requires a sign-in
The Razer Deathadder has the best shape of any gaming mouse I've ever used, and I’ve spent a few hundred hours playing games, using Photoshop, and browsing the Internet with it over the years. It's a testament to the design of the mouse that Razer releases a new version every year or two and updates the sensor, or adds lighting, or slightly alters the gripping material, but never messes with the Deathadder's shape. It's that good. The new Deathadder Elite continues that tradition.
The Deathadder Elite uses a 16,000 CPI optical sensor, but big numbers don't necessarily mean much when it comes to mouse specs. Here's the important bit: for the Elite Razer chose a sensor based on the PMW-3366 developed by sensor company Pixart in collaboration with Logitech, which I've called the best mouse sensor available since it debuted in 2014. While there can be small differences in how these sensors work between mice (software implementation also effects how the data from the sensor is processed), the simple version is that the Elite has a great sensor that will perform well in any game you throw at it.
And the design of the Deathadder is still the best of the best. It has a large, well-notched scroll wheel, and two large buttons on the left side of the mouse that feel satisfying to click, but are stiff enough to prevent accidental presses. The buttons sit just above a large rubber grip pad that helps keep your thumb anchored on the mouse at all times, and they can easily be pressed without repositioning your thumb.
The placement and feel of those buttons and the grip pad play a large part in why I think the Deathadder is the best gaming mouse. The Deathadder has a fast, shallow click with two slightly concave grooves on the left/right mouse buttons that your fingers can nestle into. With the Elite, Razer added two small buttons beneath the scroll wheel for CPI adjustments. The Deathadder's simplicity is one of its strengths, but thankfully these don't mess with that. They're easy to ignore, or you can use them if you like multiple CPI steps, or you can program them for other functions.
The mouse’s matte plastic texture is also fantastic—while my hand still gets sweaty when I’m playing intense games, the Deathadder’s material doesn’t make me lose my grip or cause me to sweat as much as soft touch rubber coatings.
The shape of the Deathadder makes it work with palm, claw, and hybrid grips, with the palm anchored solidly on the back of the mouse with two fingers arched over left/right click. In all my time gaming with the Deathadder, I’ve never found my hand get sore, or found my hand overly relaxed when gripping the mouse—I always feel alert, but still comfortable. The mouse slides very well despite its 105 gram weight—heavier than mice like the Steelseries Sensei, but much lighter than the 145 gram Logitech G502 Proteus Core. The Elite adds new, larger feet to the underside, with a ring around the sensor, which should keep the mouse skating well even after months or years of wear.
There’s no "right" weight for a mouse, necessarily, but I’ve talked to pro gamers who play Counter-Strike, Starcraft, Battlefield, and other games, and they almost universally recommend the same thing when it comes to gaming mice: the lighter and simpler the better.
Fewer buttons are generally better than more buttons, which can over-complicate the design of a mouse or make it harder to grip. A lighter weight means you can make more precise movements more quickly with less exertion. The Deathadder strikes the right balance here: it’s large, but still light, making it ideal for a wide range of hand sizes.
And what about that sensor performance? This is where the Elite should shine, even compared to the previous Deathadder. Early testing from hardcore mouse fans have shown the presence of some sensor smoothing, which attempts to compensate for minute jitters, above 1800 CPI, and stronger smoothing at sensitivities in the high thousands. It's common for sensors to perform better at lower sensitivies than higher ones, and even with slight smoothing the Deathadder Elite's sensor will perform better than almost every other mouse you can buy. This is a phenomenon most gamers likely won't even notice, but if you're extremely sensitive to how your mouse behaves, it's best to use a CPI setting of 1800 or lower.
Remember, it's better to increase your sensitivity in-game rather than through your CPI setting, since the same sensitivity isn't perfect for every game you play. Check out our guide to improving your FPS aim for more.
I’ve seen complaints in the past about Razer’s build quality and reliability, but I’ve never experienced those issues with the Deathadder. There is one negative, and that's Razer's Synapse software. It requires an Internet connection to create an account and login, which is an annoyance for setting up a new mouse. The benefit is having cloud storage of your settings, though, which is great. Unfortunately, as Razer has continued to develop Synapse over the years, it's gotten more complicated, and those complications mostly distract from the basic functionality you want in mouse software: adjusting CPI, macros, and keybindings. Synapse can still do all those things, but it now has more features most gamers won't care about, and that slows down the process of getting to the stuff that does matter. I'd prefer the simpler, more straightforward software Razer used to offer.
But most of the time when we get a new mouse, we configure it how we like it and keep it that way. Using Synapse isn't a daily thing, and it's not enough of a negative to detract from the otherwise great design of the Deathadder.
For the majority of games and gamers, the Deathadder Elite is the best mouse. It’s simple where it should be, has a great optical mouse sensor that will work on both hard and cloth pads, and has the ultimate body shape for a claw or hybrid claw/palm grip. But I realize it’s not perfect for everyone—if you have a smaller hand, or need to game left-handed, or want a mouse with more features, read on.
New Sensei design retains great shape with better grips and plastic material
May be too small and light for those with larger hands
For years, Steelseries didn't mess with a good thing: the Sensei was a popular ambidextrous mouse, and they left well enough alone. But it's long needed a better sensor to compete with the likes of the Deathadder and the Logitech G900, and Steelseries has finally updated the Sensei 310. But they didn't just give it a new sensor: they carefully tweaked its old design, improving it in just about every possible way.
The new Sensei 310 fits in your hand just like the old Sensei, and is a great shape for either left- or right-handed gamers looking for a midsized ambidextrous mouse. That means it has a pair of identical thumb buttons on the left and the right, a common issue for ambidextrous mice—it can be far too easy to accidentally click the wrong side's buttons as you grip with your pinky. In my hours of testing the Sensei 310, that hasn't happened once. The size and shape of the thumb buttons has been tweaked, making it easy to rock your thumb upwards to press them but keeping them out of the way of accidental pinky clicks.
Steelseries also added a new silicone grippy material below the thumb buttons, which is sweat resistant and keeps my thumb locked exactly where I want it to be. The material of the Sensei 310 is a much nicer matte plastic, also good at keeping the mouse from getting too slippery; it's a massive upgrade from the original Sensei's metallic body, and also a nice upgrade from the old Sensei RAW's plastic.
The Sensei 310 looks more angular than its old design, but the way it fits in your hand is the same. It's also still extremely light at 92 grams, making it an easy mouse to move at high speeds without fatiguing your wrist. Most importantly, the Sensei's new mouse sensor is based upon the reigning king, the PMW 3360 line used in many gaming mice today. Steelseries collaborated with Pixart to create its own unique version of the sensor, called TrueMove3.
According to Steelseries, the mouse tracks perfectly without any jitter reduction at up to 3,500 CPI, higher than previous versions of the sensor. It supports up to 12,000 CPI, but that's much, much higher than anyone needs—it's better to use a lower CPI and adjust your in-game sensitivity to match. Still, I tested the mouse at sensitivities above 3,500 CPI, and couldn't detect any jitter or performance issues in twitch shooters like Lawbreakers and Unreal Tournament.
With left-handed mice hard to come by, the Sensei 310 makes a great option for left-handed gamers, and thanks to some smart design tweaks, it's great for anyone who prefers the shape of an ambidextrous mouse.
While overall I still prefer the shape of the Deathadder and the high-end click feel of Logitech's G900, the Steelseries Sensei 310 offers fantastic performance and easy-to-use, stable software for customizing buttons and CPI settings. Its scroll wheel doesn't have the satisfying heft of Logitech's, but it works just fine—same for its basic left- and right-clicks. From what I've used, this is as good as it gets for ambidextrous mice.
More comfortable and better designed body than previous Naga Hex
Thumb buttons don't get in the way of a solid grip
Circular layout makes buttons easier to distinguish by touch
Mouse wheel doesn't have the satisfying weight of some other mice
For most games, I don’t recommend mice loaded down with thumb buttons. Those arrays of 6-12 buttons can make the individual buttons harder to differentiate by touch, and they usually interfere with a great mouse grip. And realistically, you’re going to be faster hitting hotkeys with your keyboard hand, anyway. For most games, a couple extra buttons are all you need. But if you really, really want a mouse with a whole bunch of buttons, I think Razer’s Naga Hex v2 is the best you can buy.
I wrote off the previous iteration of the Naga Hex for its slanted top and the material it uses, which is a slicker plastic not so great for sweaty hands. The new model borrows its design sense from the Deathadder and Mamba: a matte plastic that feels great on the hand, and a subtly redesigned body better for palm and claw grips. With the old mouse, I often felt like my hand was sliding off to the right. The new Naga Hex provides more pinky support and flatter mouse buttons to support a wider range of grip and hand types. It’s a great improvement.
So is the thumb button array, which now circles the same grippy rubber texture that’s on the Deathadder. It’s again an improvement over the previous Naga Hex, and I think the button shapes are too: they form a circle of seven buttons instead of the old array of six octagonal buttons.
I played a variety of games with the Naga Hex v2, including Quake, the new Unreal Tournament, and Smite. I had no issues with its responsiveness and didn’t detect any issues with cursor jitter or acceleration. Even after hours of play I found moving my thumb to hit the rear buttons in the circle a bit awkward, and mostly felt faster pressing MOBA commands on my keyboard. But if your preference is for more buttons, the playtesting I’ve done convinced me that the Naga’s design is good for shooters as well as MOBAs or slower-paced games.
Lightweight despite being wireless (without sacrificing battery life)
The only wireless mouse on this list is here for a reason: not only is it the best wireless gaming mouse, it’s the best gaming mouse money can buy, period. The Logitech G900 Chaos Spectrum is expensive, but the only mouse over $100 that I think is worth the price. It can easily be used in wired mode by plugging in the included micro USB cable, making it a fantastic wired mouse, too.
Why is it so great? The G900 Chaos Spectrum is wonderfully light at 107 grams and uses Logitech’s fantastic PMW-3366 sensor, which can dial up to 12,000 CPI. But more importantly than the DPI number, the sensor performs fantastically at low and high DPI settings, with no issues of acceleration or cursor jitter. The G900 also has a new click mechanism which feels fantastic under your finger.
As I described in my review, “Logitech’s new pivot bar for its main mouse buttons creates the best feeling and sounding click I’ve ever used in a mouse. Sound definitely plays a subtle part in the “feel” of a click, in the same way that a car’s exhaust affects how we perceive its power (Ford actually engineered the 2008 Mustang to sound like it did on-screen in Steve McQueen’s Bullitt). The practical benefit to this design is that the click behaves consistently no matter where you click on the button. Because the click action comes from a metal pivot bar, not a piece of plastic flexing on a hinge point, there’s no variance in the way the plastic moves based on where your finger presses the button.”
The mouse’s ambidextrous design includes removable thumb buttons for either side, and it fits my medium-large hand perfectly. At a lower price, this mouse would be my new recommendation to everyone, but as it stands, the G900 is the best high-end mouse you can gift to your hand.
Note that another iteration of this mouse, the G903, supports Logitech's wireless charging pad but is otherwise identical. Since it costs a bit more money, only get the G903 if you plan to buy the wireless charging pad to go with it. Logitech seems to be phasing out the G900, but it's still currently available on Amazon as of this writing.
Tracks at up to 12,000 CPI without performance loss
Good for larger hands
Some buttons can be hard to press in the heat of battle
Too heavy for anyone who prefers smaller mice
The Logitech G502 Proteus Core is a 121 gram monster (that’s with its weights removed, and not counting the cable), slightly longer than the Deathadder, and built to look vaguely like some kind of futuristic weapon. It also happens to have the best mouse sensor on the market. Where most gaming mice use custom-tuned variations of the same pool of Avago sensors, Logitech is still doing a ton of their own engineering work, and have fitted the mouse with 12,000 CPI sensor that can be configured to a lift-off distance of about 1mm, making it a great choice for either high or low sensitivity players.
12,000 CPI is absolutely overkill, and it would be all but impossible to play a game at that setting without massively cranking down sensitivity in-game. But mouse enthusiasts who have put the G502 to the test back up Logitech’s claim that the sensor has no smoothing at any sensitivity level, and have found that it’s acceleration- and jitter-free even at max CPI. That’s impressive: its means the mouse has a high enough maximum control rate, even at 12,000 CPI, to track fast swipes without losing accuracy.
While the G502 looks far more angular than the G500s it replaced, it’s actually similar in shape and ergonomics. It’s primarily built for a palm grip thanks to its heavy left-side thumb groove, but you can still claw grip the mouse with some compromises. The G502 is packed with extra buttons—two to the left of the left mouse click, two above the thumb groove, and a “sniper” button at the end of the thumb groove. Its scroll wheel also has a button to switch from free to notched scrolling, has the standard middle click, and also can rock left-to-right for two more clicks.
In the palm grip, it’s difficult (impractical, really) to use the two buttons that rest next to your index finger. They’re easier to press with a claw grip, but that still means moving your finger off the primary mouse click, which you won’t want to do often—and a claw grip means repositioning the thumb and losing some of the stability of the thumb groove, plus the sniper button. I also don’t think the two thumb buttons, which sit above the thumb, are as well-positioned as the Deathadder’s. Having to raise your thumb up to press them, rather than being able to rest it partially on them, makes them less practical in the heat of the moment.
Beyond those criticisms, the G502 has the best-designed body of any heavy mouse I’ve used. The left and right sides have a rubbery surface for your fingers to grip, and the surface of the mouse uses a nice matte plastic. Left click has a subtle, but nice, concave design that cradles your finger. And if you’re getting the G502 because you like a heavy mouse, you can make it even heavier with its removable weights.
Logitech’s gaming software is good, and unlike Razer Synapse, the drivers don’t require an online account, and they allow you to tweak the usual features—profiles and keybinds, macros, sensitivity levels, and lighting. The software also has surface tuning for analyzing a mousepad, which is how the G502 can get down to such a low lift-off distance.
Due to the design and placement of its buttons, and its heavy weight, the G502 isn’t as great an all-around mouse as the Deathadder. But for gamers who love a heavy mouse, and anyone who cares deeply about mouse sensors and can feel even the tiniest differences between them, the Logitech G502 Proteus Core is the mouse to get. It's also a great deal and the cheapest mouse on the list.
Gaming mice differ in some key ways from the average wireless Logitech mouse: they’re often lower latency, come with better software for custom tweaking, support higher CPI settings, and use sensors that can keep up with faster movements. Most importantly, the best gaming mice will perfectly translate hand movements into cursor movements without wrecking your aim with issues like acceleration, angle snapping, or jitter (more on what those mean below).
Based on my own research, hands-on testing, gaming with a couple dozen gaming mice, and talking to professional gamers, the Razer Deathadder Chroma is the best gaming mouse. It uses an accurate 6400 CPI optical sensor and has a body shape no other gaming mouse has matched. It’s fantastic for both palm and claw grips, has two perfectly positioned buttons on its left side, a matte plastic surface that keeps hand sweat at a minimum, and grippy rubber pads on the left and right sides that help with mouse control. The Deathadder isn’t the lightest gaming mouse around, but it is still pretty light at 105 grams, and that’s important. It helps the mouse glide well and allows you to make quick, precise movements without slinging around extra weight.
Of course, gaming mice aren’t like processors or graphics cards—performance and price aren’t everything. It’s important for a gaming mice to perform well, but it’s just as important for it to fit your hand, to be comfortable and right for your grip and the way you play games. While the experts I’ve talked to believe that lighter, simpler gaming mice are better than heavier, more complicated ones, the same mouse isn’t going to work well for everyone. With that in mind, I also have recommendations for gamers who want an ambidextrous mouse, gamers who want a smaller mouse suited to a smaller hand, and gamers who want to spend a bit more money for the best mouse sensor currently available.
Testing gaming mice
I’ve used enough gaming mice to have a good feel for build quality, button placement, and shape. My opinions on those aspects of mouse design are naturally subjective, but they’re also well-informed. The tricky part of testing gaming mice is analyzing the other part of the equation: tracking performance, jitter, angle snapping, acceleration, and perfect control speed, and determining how each of those issues affect the experience of using a mouse.
What do all those terms mean? If you’re deeply interested in the intricacies of gaming mice, you can read this amazingly thorough guide on Overclock.net. But here are some basic definitions that will help you understand why each of these terms are important issues.
CPI stands for counts per inch, or how many times the mouse sensor will read its tracking surface, aka your mousepad, for every inch it’s moved. This is commonly referred to as DPI, but CPI is a more accurate term. The lower the CPI, the further you have to move the mouse to move the cursor on screen.
Jitter refers to an inaccuracy in a mouse sensor reading the surface it’s tracking. Jitter often occurs at higher mouse movement speeds or higher CPIs. Jitter can make your cursor jump erratically, and even slight jitter could wreck a shot in an FPS or make you misclick on a unit in an RTS.
Angle snapping, also called prediction, takes data from a mouse sensor and modifies the output with the goal of creating smoother movements. For example, if you try to draw a horizontal line with your mouse, it won’t be perfect—you’ll make some subtle curves in the line, especially at higher sensitivities. Angle snapping smooths out those curves and gives you a straight line instead. This is generally bad because it means your cursor movements won’t match your hand’s movements 1:1, and angle snapping isn’t going to be useful in most games. Thankfully, almost all gaming mice have angle snapping disabled by default.
Acceleration is probably the most reviled, most scrutinized issue with gaming mouse sensors. When a mouse sensor exhibits acceleration, that means that your cursor will move faster the faster you move the mouse; this is often considered bad, because it means moving the mouse slowly six inches across a mousepad will move the cursor a different distance than moving the mouse rapidly the same distance. This introduces variability that can be hard to predict.
Perfect control speed, or malfunction rate, refers to the speed at which the mouse can be moved while still tracking accurately. Most gaming mice will track extremely accurately when moved at slow speeds, but low CPI players will often move their mice large distances across the mousepads at very high speeds. At high speeds, and especially at high CPIs, not all mouse sensors are able to retain their tracking accuracy. The point at which the sensors stops tracking accurately will differ between CPI levels.
Lift-off distance is still a popular metric in mouse enthusiast circles, though it's not one that affects most gamers. LOD refers to the height a mouse has to be raised before the sensor stops tracking its surface. Some gamers prefer a mouse with a very low lift-off distance because they play at a very low sensitivity, and often have to lift their mouse off the pad to "reset" it in a position where they can continue swiping. With a low LOD, the cursor isn't going to be moved erratically when the mouse is lifted up.
I used a piece of software called MouseTester to see if I could spot any glaring issues with the mice I used. In every gaming mouse I tested, though, angle snapping and acceleration were disabled in the mouse drivers by default (though a mouse can still exhibit acceleration that comes from issues with the sensor itself) and I never encountered any glaring performance issues.
Like in audiophile circles, there’s a small group of people who can notice and care deeply about the most minute differences in mouse sensors. But for most gamers, including myself, the differences are hard to pick up on in everyday gaming. I’m more concerned with the design of the mouse, the placement and quality of its buttons and its driver software, as long as jitter and acceleration don’t crop up in my FPS and MOBA matches.
I’ve used about two dozen mice over the past year, judging them by the criteria I’ve referenced to this point. How well does it fit various grips? Does the sensor feel accurate? How light is the mouse? How well does it glide? Are its buttons smartly placed and satisfyingly tactile?
The Razer Mamba Tournament Edition is a lighter, less expensive version of the wireless Mamba Chroma, and it's definitely a great mouse. It borrows most of its design cues from the Deathadder, but costs more money and adds a couple buttons to the top of the mouse. Unfortunately it's missing the wireless Mamba's coolest feature, adjustable click pressure on the left/right click. Ultimately, I think the Deathadder is slightly better ergonomically and comes in at a lower price, which gives it an edge over the Mamba TE.
The Steelseries Rival is a good optical mouse, but its right-handed body design isn’t as perfect as the Deathadder’s. I love its large, easy to click left-side buttons, but its rubber grips are almost uncomfortably rough. They’re grippy, which is good, but they’re not pleasant to rest your hand against, which is bad.
The Razer Naga, an MMO mouse, has a dozen buttons are arrayed in a grid on its left side. That’s all well and good if you’re looking exclusively for an MMO mouse, but for most other games, those buttons are bad news. They’re small and identical, and they also take up a big chunk of the mouse side, making it harder to grip the mouse without pressing them. MMO mice simply aren’t good for playing first-person shooters or other genres that prioritize speed and accuracy over lots of inputs.
The Razer Naga Hex is a better general-purpose mouse than the regular Naga, but it’s still not ideal for most game genres. It’s oddly shaped, slanted heavily to the right, which places prominence on the six button array on the right side. A small nub in the middle of the hexagonal button grid lets you pinch the side of the mouse with your thumb, but I wouldn’t recommend the mouse for most games. The plastic surface of the top of the mouse is also poor for grip and a sweat disaster waiting to happen.
The Logitech G600 is an MMO mouse that’s not pleasant to hold or game with at all. The mouse body is squat, and the 12 buttons on its left side are mushy and unsatisfying to press. The groove on the right side of the mouse, where the ring is meant to rest, makes for a far-too-relaxed grip ill-suited to action games.
The Gamdias Erebos is the only gaming mouse I’ve ever tested that caused me actual physical pain. It’s an ambidextrous mouse with buttons on both the left and right side, and they’re sharp. The right-side thumb button is easy to stab your pinky with. Pinky injuries are not good for grip.
The CM Storm Havoc is slightly bulky, but its biggest issue is the smooth surface on the right side of the mouse. It’s difficult to grip, which is bad for playing action-heavy games like shooters and MOBAs. The rubber texture on the scroll wheel is also a gross, smooth surface that feels bad under the finger and doesn’t offer a very satisfying scroll.
The Kone XTD and Kone XTD Optical is a great mouse for gamers with larger hands. It has an excellently designed right-handed ergonomic shape, extremely customizable drivers, and a scroll wheel that clicks left and right, a feature I love from older (non-gaming) Logitech mice. But it’s also an expensive mouse, and part of that expense goes into two LED stripes around the edge of the mouse that are smooth and slightly impact its grip. I found the lift-off distance in the Kone Optical to be very high, even after calibrating it. And $90 is a lot of money for a gaming mouse. The Logitech G502 Proteus Core is a newer mouse with a superior sensor and a similar size and grip. It’s just a better choice.
Logitech updated the G400s and G500s with new models after they were on the market for only a year. And they needed updating. The G400s feels thoroughly cheap, especially its terrible rubber scroll wheel, and while the G500s feels better, both have a too-smooth plastic surface and sensors that hardcore mouse enthusiasts have criticized since their release. Logitech’s newer mice are definite improvements.
That said, I still don’t think the G402 Hyperion Fury, the replacement for the G400s, is a great mouse. It has a newer sensor, but the shape of the mouse and its button feel and placement is inferior to the G502. The spacing between the two thumb buttons and the two forward finger buttons creates an uncomfortable sharp edge. It’s a pretty light mouse, which is good. But because of that, and the way your thumb fits into the side slot, you have to raise your thumb up to press the two side buttons, which adds a little lift to the mouse or requires you to reposition your thumb. Not ideal mid-gaming. I wouldn’t recommend the G402 to anyone over the Deathadder or the G502.
The Corsair M65 is one of the top contenders that didn’t make the cut, and I think it’s a good mouse for FPS players who like bulkier mice. It has a great, heavy scroll wheel, very low lift-off distance, and a well-placed “sniper” button under the thumb. Unfortunately, its other thumb buttons are small, and you can’t have your thumb in the cradle and press up to press them easily. You have to move your thumb up and press with flat of thumb. The driver software is also fairly ugly and barebones and not as feature-packed or well-designed as some of the competitors. It’s on the heavy side, even with weights removed.
The Mionix Naos 7000 and its successor, the 8200, is an extremely comfortable mouse. Its soft touch rubber coating feels great on the hand, and its right-handed ergonomic grip is slightly strange at first, but very comfortable once you adjust to it. The left-side buttons feel good to click, but are slightly too small and slightly easy to accidentally press. I have two primary criticisms of the Naos: its shape makes claw gripping awkward and difficult, so it’s really only suited to palm grippers. And while its soft touch coating is comfy, it makes my hand sweat almost immediately when I start playing games, moreso than any other mouse I’ve used. Unless you have an extremely dry hand, that’s an unfortunate deal-breaker.
A perfectly serviceable ambidextrous mouse that can't quite beat the Steelseries Sensei on design or price. It's a bit larger ambidextrous mouse than the Sensei Raw, if that's what you're after, but the Sensei's design has remained unchanged for years and years for a reason.
The Cougar 550M is a decent mouse, as I wrote in my recent review. It looks nice and has a great mouse sensor with no acceleration issues. Cougar even recently lowered the price from $55 to $40, making it a much more attractive buy. It's not a bad mouse, but it's also not one of the best I've used. The other mice listed here are made from better materials and have nicer driver software. Many of them are also still within $10 of the 550M, making it hard to recommend over any of the better mice included here.
As I wrote in my review, the Roccat Nyth is a great mouse. Surprisingly great. It's definitely the best customizable mouse I've ever used. So why's it down here? Because I'm not sure that many people are interested in a customizable mouse, and I haven't tested enough customizable mice to give this its own category. The Nyth's intuitive, powerful software is a huge plus in its favor. It's not perfect, but even in an early state it's some of the most flexible driver software I've used. If "best customizable mouse" does become a category, the Nyth will likely be the winner. But for now, it's hard to recommend to most gamers over the other mice on this list because it's simply so expensive. Unless you're very eager to change out your mouse's button layout, you can buy a better mouse for a third the price.
As I wrote in my guide to the best wireless gaming mice, the Razer Ouroboros is a very expensive wireless gaming mouse at $130, but it can also convert to a wired mode if you plug it in. Its side pieces can be swapped out so you can comfortably grip with either left or right hand. Unfortunately, it ends up being a mouse that feels like it was engineered for form over function.
Installing the Ouroboros’ single AA battery requires unscrewing part of the mouse with a screwdriver Razer includes in the package, sliding off the palmrest, and opening a hatch--then reassembling the entire thing. I also found that, despite fiddling with power saving sleep options in the Ouroboros’ drivers, the battery didn’t last long. Razer claims 12 hours of continuous gaming, and says you can always “hot swap” with another AA battery to keep gaming. I don’t think using a tiny screwdriver to remove a panel and access a hatch constitutes hot swapping. I regularly had the battery run out on me during regular use, even when the mouse was set to its lowest report rate of 125 Hz.
The Ouroboros can report at up to 1000 Hz, which is unusual for a wireless mouse. In practice, I couldn’t discern a difference between 500 Hz and 1000 Hz, but it’s an option some gamers will appreciate. Unfortunately, gaming with the Ourboros just never felt right to me. It’s a heavy mouse at 140 grams, and while it slides very well, it also has a very flat profile that never quite felt comfortable for me. Testing the Ouroboros in Unreal Tournament just felt off, and I performed poorly with the mouse in most of my matches. After losing half a dozen, I switched over to the Logitech G602 and immediately started winning. Best as I could tell, there was no lag or latency affecting the Ourboros, but my gaming experience just never felt good.
The Logitech G302 Daedalus Prime is a small, lightweight MOBA-oriented mouse with great clicking action. But it's saddled with a good-but-not-great mouse sensor and now costs the same amount as the G303 Daedalus Apex, which uses the exact same body but houses a superior sensor. The G303 launched at a higher price and has since dropped to equal the price of the G302. At equal prices, there's no reason to buy the G302 over the G303, which is now my top choice for a mouse for a small hand, and for MOBA players.
Other mice I’ve used in the past include the Roccat Savu (too small for many hands), Logitech G9x (a classic with a fantastic body, but no longer made), Mad Catz RAT 7 (far too heavy, and $90), the Razer Taipan (its sensor has been criticized for acceleration issues, and its ergonomic shape can’t quite match the Sensei’s).
There are still some gaming mice out there that I’ve never tested. It’s a field crowded with hundreds of competitors. But most of the mice I’ve never used are cheap, with poor body designs or laser sensors that hardcore mouse enthusiasts criticize for accuracy issues. There are new mice coming out all the time, and I plan to test new mice and keep this article updated as they’re released.
There are also some mice I haven’t gotten my hands on that are either brand new or have a loyal fanbase, including the Zowie FK1, Roccat Tyon and Kone Pure Military. I also didn’t consider MMO or wireless mice in this guide (though you’ll note above why I think several MMO mice are bad for general gaming).
Wireless mice are, at best, going to equal the performance of other gaming mice, while generally costing far more money. I consider those separate categories from the best all-around gaming mouse, so we’ll be testing those for their own articles.
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