Wes Fenlon
Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
His lasting legacy on this earth may be using WASD wrong for his entire life.
Latest articles by Wes Fenlon
'This is only the beginning': Metal Gear Solid fans lose their minds as David Hayter returns to voice Solid Snake in a new teaser
By Wes Fenlon published
News The actor last featured in 2010's Metal Gear Solid: Peace Walker.
Cyberpunk 2077's 2.0 overhaul was inspired by the 'old school design' of Diablo 2's skill trees and Doom's 'relentless' combat
By Wes Fenlon published
News Cyberpunk's gameplay design lead tells us how the team went about redesigning the perk system.
If you're not playing Alan Wake 2 this weekend, one of the best survival horror games of the last decade is currently free to keep
By Wes Fenlon published
News Grab The Evil Within 2 free on the Epic Games Store to own a modern horror classic.
Like a Dragon: Infinite Wealth goes full Animal Crossing, will let you manage an island paradise 'with a cozy DIY lifestyle'
By Wes Fenlon published
News Even Yakuza need a breather.
It took a modder just hours to add 4K support to the Metal Gear Solid collection
By Wes Fenlon published
News MGS1 and MGS2 are locked at 720p on PC, but getting them to run at higher resolutions has turned out to be trivial with a mod.
Squadron 42 looks like it cost the millions it should have, but we're not sold on it yet
By Tyler Wilde published
Star Power Star Citizen's singleplayer campaign goes all in on celebrity actors and Half-Life 2-style environments and puzzles.
Konami says to expect slowdown in some Metal Gear Solid cutscenes, but a patch is coming post-launch
By Wes Fenlon published
News Well, at least the Master Collection's launch issues won't be a surprise.
With only a few holdouts left, we're so close to everything launching on PC it's almost time to retire the phrase 'PC port'
By Wes Fenlon published
De Facto 2023's been rough for PC game performance, but I never want to go back to the dark days of 2000s console ports.
The top 100 PC games
By Phil Savage published
Class of 2023 PC Gamer's annual list of the best games you can play on PC.
Hail Dracula, Netflix's new Castlevania series has already been renewed for season 2
By Wes Fenlon published
News Castlevania: Nocturne S2 is in production and the wait "won't be quite so long this time," says director.
Armored Core 6 players meme their way through the stages of grief as new patch buffs nearly every weapon but nerfs beloved shotgun and grenade cannon
By Wes Fenlon published
news It was inevitable: the Zimmerman and Songbirds were too good to last.
Here's when Forza Motorsport unlocks in your time zone
By Wes Fenlon published
News When you can play Forza Motorsport's early access release and full release on Steam or Xbox.
Warhammer 40,000: Darktide class overhaul patch is live, and it sure seems like the massive update everyone was waiting for
By Wes Fenlon published
News Each class has a totally unique skill tree packed with new perks and abilities.
As CDPR resurrected Cyberpunk 2077, it focused on one word: 'believability'
By Wes Fenlon published
Interview Cyberpunk 2.0's changes to police, cyberware and skills all came from the same key objective.
Justice for melee weapons: a Cyberpunk 2077 modder has rectified the game's biggest oversight for stealth play
By Wes Fenlon published
News Stabbing is good. Quiet stabbing is better.
Cyberpunk 2077 director says studio's switch from REDengine to Unreal Engine 5 'isn't starting from scratch'
By Wes Fenlon published
News CD Projekt's engineers decided the move was the right "strategic shift" for future games.
Want to try a new playstyle in Cyberpunk 2077: Phantom Liberty? Here's the director's 'warlock netrunner' build
By Wes Fenlon published
News Hack 'em while you slice 'em.
Cyberpunk 2077 director says CD Projekt never considered walking away at any point over the last 3 years: 'it was all culminating in 2.0'
By Wes Fenlon published
News CD Projekt was always in it for the long haul.
Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms
By Wes Fenlon published
News Phantom Liberty is a smash hit, but CD Projekt hasn't changed its mind about moving on.
This pitch perfect Baldur's Gate 3 fan edit of the Friends opening has me trying to match up each companion
By Wes Fenlon published
News Aaaaand now the song's stuck in your head for the next three days.
Cyberpunk's many patches have transformed the game, but it's still missing the one feature from the trailers that sold me on Night City
By Wes Fenlon published
Rider's remorse After three years, I can't believe Night City is still missing a working metro system.
A nasty Johnny Silverhand bug nearly derailed my Cyberpunk 2077 playthrough, but this mod came to the rescue
By Wes Fenlon published
News I was stuck in "Johnny vision" for hours until I installed the FX Begone mod.
Here's when Cyberpunk 2077: Phantom Liberty unlocks in your time zone
By Wes Fenlon published
News Your Phantom Liberty launch time will depend on whether you're playing on PC or console.
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