Wes Fenlon
Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
His lasting legacy on this earth may be using WASD wrong for his entire life.
Latest articles by Wes Fenlon
Armored Core 6 guide: 11 tips for surviving on Rubicon
By Wes Fenlon published
S-Rank How to wrap your head around Armored Core 6's complex stat system, earn more mech parts, and more.
Here's when Armored Core 6 unlocks in your time zone
By Wes Fenlon published
News Armored Core 6 releases on August 24—here's the breakdown by time zone.
Armored Core 6: Fires of Rubicon review: every bit the revival this mech series deserved
By Wes Fenlon published
Armored & Dangerous FromSoftware does it again.
The makers of Hardspace Shipbreaker are trying to crack a new take on the roguelike deckbuilder
By Wes Fenlon published
Exclusive In Earthless, Blackbird Interactive is searching for a new sci-fi strategy frontier.
'I don't think players expect this': Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes
By Wes Fenlon published
News Darktide's developers have spent the last 10 months working on a complete overhaul of its disappointing class system.
PSA: You can improve DLSS in Baldur's Gate 3 with this easy 3 minute tweak
By Wes Fenlon published
News Use DLSS Swapper to upgrade Baldur's Gate 3's AI upscaling. There's really no downside.
If you're playing Baldur's Gate 3 multiplayer, Larian's boss has advice on what to do with companions: ignore them
By Wes Fenlon published
Focus Whether singleplayer or multiplayer, you'll have the best time focusing on your party and ignoring the companions you don't have room for.
'Dad, people are sending me pictures of bears': Baldur's Gate 3 boss Swen Vincke 'wasn't ready' for the bear sex scene to go so viral
By Wes Fenlon published
News When your son's friends start sending him bear pics, you know you made a splash.
Larian's boss worried Baldur's Gate 3 had peaked in early access, so its massive 800K concurrent player launch was 'way, way beyond' expectations
By Wes Fenlon published
News While there are "a lot of smiling faces" around the office, Larian's now focused on bug fixes and finishing the PS5 release.
'We haven't started on an expansion' to Baldur's Gate 3, Larian says, but it's not completely off the table
By Wes Fenlon published
News A level 12-20 D&D adventure would pose major new design challenges.
There's already a Baldur's Gate 3 mod that lets you multiclass on Explorer difficulty
By Wes Fenlon published
News By default Baldur's Gate 3's easiest difficulty option disables multiclassing.
I'm so excited for Baldur's Gate 3 co-op, but scheduling a 100-hour D&D campaign with 4 adults is truly chaotic evil
By Wes Fenlon published
Hard mode It'll be a miracle if we finish Baldur's Gate 3 in under six months.
All Path of Exile 1 and 2 microtransactions will be usable in both games unless they're 'hyper-specific to the content of one of them'
By Wes Fenlon published
News Don't worry about losing access to any of your precious skins.
FromSoftware still has at least one secret up its sleeve for Armored Core 6: the mecha designers
By Wes Fenlon published
News Did beloved mecha artist Shoji Kawamori return for the revival of Armored Core? We asked.
Despite the intense action, FromSoftware wants Armored Core 6 to have a 'dark old sci-fi feel' with a 'sense of loneliness and nostalgia'
By Wes Fenlon published
News FromSoftware tells us how longtime composer Kota Hoshino helps set each game's tone.
Armored Core 6 has a 120 fps option, a FromSoftware first on PC
By Wes Fenlon published
News Glorious mechs, glorious frames.
FromSoftware made Elden Ring and Armored Core 6 with a staff of just 300 developers
By Wes Fenlon published
News The maker of last year's biggest game remains modestly sized by triple-A standards.
Armored Core 6 is even more like classic Armored Core than I thought
By Wes Fenlon published
Core Kept Short missions, tons of customization and a lock-on system that straddles the old and the new.
Armored Core 6 will have 1v1 duels and 3v3 multiplayer that's like a 'mecha festival with metal flying everywhere'
By Wes Fenlon published
News Despite focusing on singleplayer, FromSoftware still gave Armored Core PvP a bit of love.
My favorite offbeat roguelike of the decade is free to keep on Steam
By Wes Fenlon published
News Tower defense / roguelike hybrid Dungeon of the Endless is currently 100% off.
There's only one thing I want to know about Baldur's Gate 3: Can I turn my enemies into chickens?
By Wes Fenlon published
Spell quest Does Divinity: Original Sin 2's best polymorph skill have a Baldur's Gate 3 counterpart? Don't let me down, D&D.
Armored Core 6 'story trailer' implies Armored Core 6 needs a story beyond dope mechs doing dope shit
By Wes Fenlon published
News This story trailer is a thin excuse to watch a three minute cinematic of sick mechanized action. I'll take it.
After being kicked off Steam, Dolphin emulator devs say Nintendo's legal claim 'is a reach': 'Now that we have talked to a lawyer, we are no longer concerned'
By Wes Fenlon published
News "The lawyers representing Nintendo... wished to create a narrative where the DMCA's exemptions do not apply to us, as these exemptions are powerful and widely in our favor."