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We sat down with Mega Crit co-founder Casey Yano for the first Slay the Spire 2 post-launch interview. We dive into the magnitude of the games success, what the ending could look like, character win rates, review bombing, and how player feedback. Plus — new characters, new modes, and what’s next for Slay the Spire 2.

Star Wars Zero Company surprised us. When EA invited PC Gamer to be one of the first outlets in the world to play their new game, Ted Litchfield went in with high expectations - a Clone Wars tactics game made by former XCOM and Jedi Survivor devs is a slam drunk - but even these were surpassed. It blends the familiar combat of XCOM with sumptuous third-person action-adventure storytelling, and a healthy dose of Mass Effect style RPG management, and could be a game of the year contender.

ARC Raiders famously switched focus from a fast, free-to-play PvE game to the tighter, more tactical PvPvE extraction shooter we know today; a move known as "the reset". At GDC, Production Director Caio Braga gave a talk entitled "When your AAA game isn't fun: The ARC Raiders story of starting over with intent". We interviewed him afterwards to delve more deeply into how this pivot happened, what player feedback is teaching Embark about their game, and what plans they have for the future.

Morgan is here to talk about what Bungie is doing right with Marathon. How does it hold up against other extraction shooters?

The Logitech G Pro X2 Superstrike comes with a few features we've not seen before in a gaming mouse. To get all the details, our resident mouse nerd, Jacob Fox, has spoken with two people that worked closely on it: Logitech's senior mechatronics engineer Frédéric de Goumoëns and chief engineer Regis Croisonnier.

By Fraser Brown published
Move on The once prestigious RPG studio is in a serious rut, but there's a way out.

By Jacob Fox published
Vibin' Viper Ultralight shells and analogue clicks are great, but so is build quality.

By Elie Gould published
Barter up These shoppers are having me on.

By Nick Evanson published
Don't fret If it's good enough for consoles, surely it's good enough for a gaming PC?

By Dave James last updated
The guide Here are PC Gamer's hardware picks, based on years of experience and expert knowledge, all in an easily digestible but admittedly big ol' list.

By Dave James last updated
Unbound Let go of the tethers and embrace the freedom of living life cable-free.

By Aidan Lilienfeld published
Opinion I have 1,700 hours in EU4—now I don't feel like I can go back, but EU5 has to change if I'm going to play it again.

By Tyler Wilde published
Video They love capture the flag, so they made a game dedicated to flag hiding and flag retrieving, with inspiration from Team Fortress 2, Halo, and League of Legends.

By Andrea Shearon last updated
Haunted Holiday A handy calendar for visits from the Jackalope, Blood Moon cult, and Krampus.

By Andrea Shearon published
🤍 Win the blacksmith's heart.

By Rory Norris last updated
TWIB Everything going on in Kairos this week.

By Rory Norris last updated
Black Market Maurice's Black Market moves each week.

By Elie Gould published
Story time Plus, more Emre is always a good thing.

By Dave James last updated
Pinpoint The best gaming mouse for every game, budget, grip, and size.

By Jess Kinghorn published
Score: 76% It ticks all of the right boxes, but I was left wanting just a little more.

By Dave James last updated
Eye candy The best gaming monitors offer the perfect mix of resolution, refresh rate, and size to immerse you in your favorite gaming worlds.

By Shaun Prescott, Katie Wickens last updated
Decked out These are the best Steam Deck accessories to pair with your handheld gaming PC—peripherals, power, and protection.

By Robin Valentine last updated
TRIVIA TROVE All our brain-teasers in one place.

By Andrea Shearon published
Hocus Pocus Get familiar with the ancient texts.

By Kerry Brunskill published
Feelin' fresh It's not just Zelda and Castlevania and Chrono Trigger: Gaming's past is full of forgotten treasures ready to inspire the future.

By Lauren Morton published
Well-Tuned Seven years in the making, the developers of Eastshade are finally ready for us to play a tiny first taste of their cozy witch school life sim Songs of Glimmerwick.

By Lauren Morton published
Seeing Green One In A Thousand: Clover Book is a mesmerizing replication of real life's most notorious hidden object challenge.

By Jacob Ridley published
Score: 88% Serious tools.

By Jacob Fox published
Squeak-off Pitting analogue clicks against top-tier build and performance.

By Abbie Stone published
GODS BE GOOD Mythmatch is relaxing by day and a hardcore puzzler at night.

By Elie Gould published
Colour theory Greens are ok, but pinks? Not so much.

By Shaun Prescott published
Tokyo drift But the new instalment otherwise plays it comically safe.

By Reece Bithrey published
Score: 84% A worthwhile update.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

By Sean Martin last updated
All aboard Get some free Stellar Jade for warping characters.
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