Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.
Latest articles by Tyler Wilde

By Tyler Wilde Published
RIP Another live service game is heading to the graveyard. Will the industry keep trying?

By Tyler Wilde Published
news AI users will have to demonstrate sufficient human authorship if they want copyright protections for images generated from prompts.

By Tyler Wilde Published
news The acquisition was "always a 'nice to have' at the right price, not a 'must have' at any price," Netflix said.

By Tyler Wilde Published
Crime spree "We're not here to create funky business models, we're here to create great games," says Christofer Sundberg of his new studio and game, Samson.

By Tyler Wilde Published
news The streamer was banned from Twitch in 2020 over inappropriate DMs with a minor, and now uses his infamy to extract denials from game developers.

By Tyler Wilde Published
news As Blizzard breathes new life into Diablo 2, some of its original creators are back on the scene with an ambitious new ARPG called Darkhaven.

By Tyler Wilde Published
news "We will not chase short-term efficiency or flood our ecosystem with soulless AI slop," said Asha Sharma, the new CEO of Microsoft Gaming.

By Tyler Wilde Published
Playing with fire Balance patches that tweak guns and spells can enrage players. What if what you're re-balancing is their romantic partner?

By Tyler Wilde Published
news Opus Magnum is a puzzle classic, and soon it's getting DLC that's "around half the length" of the original campaign.

By Tyler Wilde Last updated
news YouTube wasn't fully down, but hundreds of thousands of users reported issues.

By Wes Fenlon Published
Change-up The upcoming Control: Resonant moves from shooter to melee action. You sure don't see that very often.

By Tyler Wilde Published
On par Most games aren't massive hits, but publishers, developers, and investors remain exceedingly hopeful that they'll be the exception.

By Tyler Wilde Published
news I don't think limbs are supposed to do that.

By Tyler Wilde Published
news Craig Mazin, co-creator of HBO's Last of Us series, is at the helm, reports Deadline.

By Tyler Wilde Published
😸 Jetpack Cat presents a tough question: Should we be shooting cats just because they have jetpacks?

By Tyler Wilde Published
news Epic also plans to introduce player profiles, avatars, and private messaging.

By Tyler Wilde Published
news Professional animators were fuming over the announcement that the Flash animation software would no longer be accessible; Adobe has walked it back.

By Tyler Wilde Published
news An agreement between game companies and New York State to ban registered sex offenders saw the human trafficker kicked off of Xbox Live in 2013.

By Tyler Wilde Published
Out of the bottle Can auto-generated "worlds" really be exciting?

By Tyler Wilde Published
news The latest GDC survey also found that managers are more likely to use generative AI than their employees.

By Tyler Wilde Published
new Cryptic split from Embracer Group last year, and now one of its co-founders is back at the reins.

By Tyler Wilde Published
🤐 After the free-to-play shooter's Game Awards reveal was roundly mocked, the creators opted not to engage. Can't blame 'em!

By Tyler Wilde Published
news Workers should learn AI skills and companies should use it because it's a "cognitive amplifier," claims Satya Nadella.
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