space simulator

Kerbal Space Program devs hope to add budgets, reputation in 2014

Ian Birnbaum at

Kerbal Space Program has been in development for three years, but at Kerbal Kon last week a vision for what the final game will look like finally began to emerge. Developing the game’s confirmed multiplayer modes will start next year after the single-player game has reached what Squad is calling “scope-complete”: not finished, but with no more major features left to add.

Kerbal Space Program dev on random solar systems, the joy of failure and the "cult" of Steam

Ian Birnbaum at

Kerbal Space Program became quite the phenomenon in 2013. After two years of quiet work, landing on Steam for Early Access brought the game to the attention of millions of gamers and launched Squad, a small interactive marketing firm based in Mexico City, toward the halls of indie success stories. The game is routinely near the top of the list of most popular games on Steam, and a new educational initiative is bringing a version of the space sim to classrooms.

At the first annual Kerbal Kon, PC Gamer spoke with lead developer Felipe Falanghe and PR director Bob Holtzman about the game’s meteoric (pun intended) rise on Steam, the challenges of a never-ending developer wishlist, and why failure is fun. Snippets from our interview are below, but you can also check out our full coverage of Kerbal Kon, including the surprise announcement of the game’s multiplayer mode.

Kerbal Space Program update .23 hits Tuesday, December 17th

Ian Birnbaum at

Kerbal Space Program has announced the full schedule for Kerbal Kon, the birthday celebration for the in-development exploration game, which starts tomorrow. In addition to showing details for changes to the game’s science and career modes, developer Squad will also host streams from some of KSP’s most popular YouTube personalities and former NASA astronaut Ed Lu. The action will start tomorrow at 10:00 a.m. central time, and the .23 update will come down to players next week.