Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Latest articles by Andy Chalk

By Andy Chalk Published
news Sweeney says locking developers into the "walled garden" of Steamworks is a real problem.

By Andy Chalk Published
news We finally have a solid launch date, and it's not in 2026 as planned but it's not too far off, either.

By Andy Chalk Published
news Steam Next Fest is being flooded with thousands of low-effort games, while developers are becoming reluctant to share their work for fear of seeing it quickly cloned.

By Andy Chalk Published
news It's going to be a busy November for Rockstar workers.

By Andy Chalk Published
news Hulick says he wants the trailer to properly represent his "musical vision" for the cancelled Mass Effect game.

By Andy Chalk Published
news Dan Ayoub joined WotC in 2024 and previously served as the company's SVP of digital games.

By Andy Chalk Published
news Auroch Digital just released Boltgun 2 two weeks ago, and it's got Warhammer Survivors lined up for launch in November.
By Andy Chalk Published
news Don't blame this one on GTA 6: The developers say incorporating feedback on Emberville's demo is taking longer than they expected.

By Andy Chalk Published
news Playable Archive is free, and it's very good.

By Andy Chalk Published
news Koenig gained fame as the Russian navigator of the USS Enterprise in the original Star Trek television series, films, and games.

By Andy Chalk Published
news The Witcher was developed on BioWare's Aurora engine, but the Dragon Age studio did more than just share its tech.

By Andy Chalk Published
news An employee buyout offer is reportedly being extended to roughly 60,000 Microsoft employees in the US, UK, India, and Canada.

By Andy Chalk Published
news A persistent "loading user data" screen may be connected to problems with purchasing and installing games.

By Andy Chalk Published
news The more I hear about what BioWare had cooking, the more pissed off I am that we're never going to get it.

By Andy Chalk Published
The famed immersive sim studio just got an extra month to find a new buyer, but will likely close if there are no takers.

By Andy Chalk Published
news Roger Collum says Creative Assembly was "focused on our next big projects," and didn't pay enough attention to the work being done by an "external developer."

By Andy Chalk Published
news Avi Lewis, leader of one of Canada's top opposition parties, is not a fan of private equity.

By Andy Chalk Published
news There's no mistaking it this time—he said it.

By Andy Chalk Published
news An undisclosed number of employees have been let go from the studio behind survival game Scum.

By Andy Chalk Published
news The video was posted several hours after a purported EA employee said a trailer for the new game was ready to go.

By Andy Chalk Published
news The recently retired producer of System Shock, Ultima Underworld, Deus Ex, and so many more wants to know why "the folks in suits" aren't losing their jobs.

By Andy Chalk Published
news I've been waiting a quarter-century for this.

By Andy Chalk Published
news BioWare let CD Projekt use the Aurora Engine for its breakout RPG, and then helped them show it off at E3.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

