Before Call of Duty: Treyarch's experimental fantasy game By Graham Smith published 13 October 10 In 1998, Treyarch attempted an innovative sword-fighting system in Die by the Sword.
GOG hoax: "we could not miss a chance to generate some buzz" By Graham Smith published 22 September 10
The Curse of the Chocolate Fountain By Graham Smith published 15 August 10 "Theme: You can't stop pooping." Is there any greater theme? Bird-dodgin', super-poopin' indie game Icarus Proudbottom in: The Curse of the Chocolate Fountain suggests not.