Rain World is a promising chase game set in dark, lizard-infested mazes By Graham Smith published 24 September 13
Prison Architect: how Introversion avoided jail by embracing their hardest project yet By Graham Smith published 21 September 13
Spelunky review By Graham Smith published 9 September 13 I should have been more careful. Having reached the end of one of Spelunky’s procedurally generated levels, I turned my back on the exit, and decided to bomb my way inside a snake pit instead.
Thief hands-on: Eidos Montreal attempt to modernise a stealth classic By Graham Smith published 10 August 13
Battlefield 4 hands-on: scaling skyscrapers and sniping for victory in war-torn Shanghai By Graham Smith published 13 July 13
Gunpoint released: here's the launch trailer and the reason why we're not reviewing it By Graham Smith published 3 June 13
Minecraft renders: Azeroth, the PC Gamer server, and how to make your own By Graham Smith published 29 November 12
Hotline Miami review By Graham Smith published 1 November 12 Transgressive like Grand Theft Auto hasn’t been for years, Hotline is violent, quick and compulsive but lacking in depth.
Hotline Miami: unmasking indie gaming's ultraviolent video nasty By Graham Smith published 23 September 12
Aliens: Colonial Marines multiplayer: xenomorphs vs humans "not a fair set-up" By Graham Smith published 4 September 12
Steam Greenlight announced, will let gamers vote indie games on to Steam By Graham Smith published 9 July 12
Carrier Command: Gaea Mission video pits tanks against planes, voice acting against ears By Graham Smith published 27 June 12
Penny Arcade Adventures 3 released, trailer implores you to remember the past By Graham Smith published 27 June 12
Magna Mundi cancelled by publisher, developers promise legal response By Graham Smith published 27 June 12
John Carmack is making a virtual reality headset, $500 kits available soon, video interview inside By Graham Smith published 6 June 12