Cyberpunk 2077 was , but with The Witcher 3 and its expansions at the top of the order since then, we’ve only heard scraps about CD Projekt RED’s next open world RPG. All combined, though, the past four years of interview snippets and trailers paint Cyberpunk 2077 as a behemoth of a game, even bigger that The Witcher 3 and with possible multiplayer features on top of hundreds of hours of single-player roleplaying.
What is Cyberpunk 2077’s release date?
CD Projekt has mostly stuck with the “when it’s done” line, but we to release Cyberpunk 2077 between 2017 and 2021, along with another, still unannounced RPG. We’ve been hearing about Cyberpunk since 2012, so the expectation is that it’ll be the first of the two to release. Our guess, then, is that Cyberpunk 2077 will release in 2018, though a 2017 release hasn’t been ruled out.
How big will Cyberpunk 2077 be?
That’s backed up by , in which we learn that Cyberpunk 2077 will be “far bigger than anything else that CD Projekt Red has done before,” including The Witcher 3. So, if we take CD Projekt RED at its word, Cyberpunk 2077 will be exceptionally large and, hopefully, full of meandering sidequests.
Wait, multiplayer in a CD Projekt RPG?
We first , but CD Projekt RED clearly knew the word could agitate its fans. "It will be a story-based RPG experience with amazing single-player playthroughs,” reassured managing director Adam Badowski in , “but we're going to add multiplayer features." We don’t know much beyond that.
Where does it take place?
The cover of the Night City sourcebook. Click here to enlarge.
Cyberpunk 2077 takes place in the year 2077—which you probably didn’t need us to tell you—in the “sandbox environment” of Night City, a fictional city between San Francisco and LA that already exists in the Cyberpunk pen and paper RPG created by Mike Pondsmith. Here’s an except from the , describing Night City as it exists in Cyberpunk 2020:
"A planned urban community founded in 1994 by the late entrepreneur Richard Alix Night (1954 - 1998). Established at the head of the Del Coronado Bay (dredged to current capacity in 1999), and facing the Pacific Ocean to the west, Night City is a modern city of the twenty-first century. Its wide streets and ultra-modern towers are home to over a million people, with another four-and-a-half million living in the greater Night City areas of Westbrook, North Oak, Heywood, Pacifica, South Night City and Rancho Coronado.
An exciting and vibrant place to live, Night City is even more fun to visit; world famous for its slogan "The City on the Edge of Tomorrow," the area hosts almost nine million tourists, conventioneers and corporate travellers every year. A planned community with an advanced rapid transit system, its own Net LDL, and a Corporate Center boasting representatives from over a dozen of the world's most powerful megacorps, Night City is a shining example of Technology Triumphant over the Trouble of the Past."
That’s an optimistic description, of course, leaving out the “mucky, nasty” parts of Night City, as Pondsmith puts it in the video above. Punks and corporate stooges of all varieties wander these foggy, once Mob-ruled streets, and by 2023, corporations are openly warring for them. Cyberpunk 2077 will show us what happened to the city in the aftermath of that war.
“People have wondered what’s going to happen, there are clues and hints—if we told you more we’d have to kill you, as usual,” said Pondsmith during Cyberpunk 2077’s reveal in 2012, which you can watch below. “One of them is a big hint I left for everybody at the end of the fourth Corporate War, when I dropped a small pocket tactical nuke in the middle of the Arasaka Towers, and that left kind of a really large real estate space that we’re gonna be playing around with.”
The announcement video doesn’t reveal much more, except that CD Projekt RED and Pondsmith are using Cyberpunk’s pen and paper combat system—though —and inventing new weapons and technology for the year 2077.
- Witcher 3 composer Marcin Przybyłowicz is .
- Back in 2013, that they may record all dialogue in each character’s language—Spanish, for instance—and have the player use a translator implant to decipher it. Which sounds pretty cool .
- ‘Braindances,’ a form of futuristic, drug-like VR, will play a big role. "People live someone else’s life while sleeping in the gutter," lead gameplay designer Marcin Janiszewski .
- If you’re still worried at all by the multiplayer comments, here’s of CD Projekt RED explaining that Cyberpunk 2077 will be an RPG like those it’s previously built, and definitely not a multiplayer shooter.
- And regarding how much focus has shifted from other projects to Cyberpunk 2077, back in September we learned that more than ever worked on The Witcher 3 at the same time.
There’s an , though it’s scarcely updated, and . We expect to hear more within the next year, so drop by our hub of all things Cyberpunk anytime you feel the itch to know the latest.