Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Latest articles by Christopher Livingston

I watched the first TV show ever based on a game and it made me realize: we've really got it good these days
By Christopher Livingston Published
dot matrix Modern videogame adaptations can be rough, but at least they're trying.

I kept hearing that The Super Mario Galaxy Movie had a 'record-breaking weekend,' but then I looked at the actual records
By Christopher Livingston Published
News The film is an undeniable hit, but let's not shower it with gold medals just yet.

I tried to become a pro bowler but I skipped one important step: learning how to bowl
By Christopher Livingston Published
Alley Oops My attempt to rise through the ranks of PBA Pro Bowling 2026 hit a small and completely unexpected snag.

I opened my own store in Stardew Valley so now Pierre has to buy my seeds. MY SEEDS
By Christopher Livingston Published
News The Merchant mod for Stardew Valley mod lets you open a shop, decorate it, and sell your goods.

Turns out running a profitable zoo is super easy unless you keep blowing those profits on dozens of chickens
By Christopher Livingston Published
Bawk Wild Visitors in Zoo Life Simulator will pay top dollar to look at anything: a rabbit, a goose, and even a hot dog stand.

Developer of cozy tea shop adventure Wanderstop is shutting down: 'It's a particularly tough time for raising game funds'
By Christopher Livingston Published
News The studio, Ivy Road, wasn't able to secure funding for its next game, Engine Angel.

There are two different Jesus sims launching within a week of each other
By Christopher Livingston Published
News Just in time for Easter.

Extraction shooter Sand delayed from March as Ukrainian developer cites 'a difficult few months' with 'severe power outages and air alert disruptions'
By Christopher Livingston Published
News No new release date has been announced, though there are plans for an upcoming server slam.

Dying Light: The Beast's new mode means the zombies you kill won't respawn… but neither will all the loot you need to survive
By Christopher Livingston Published
News Restored Land is a free update with a twist on Kyle Crane's zombie horror adventure.

Light No Fire: Everything we know about Hello Games' planet-sized survival game
By Christopher Livingston Last updated
Warm-Up Sean Murray's follow-up to an infinite sci-fi universe is a single planet—but it's a big one.

If you think the citizens in city builders are grumpy and needy, try pleasing a bunch of jealous Roman gods
By Christopher Livingston Published
Vis Major In city builder Nova Roma, the gods can make life easier for you—just don't turn your back on them.

'A firm announcement is dependent on this final stretch of work': Fans are spinning out over extraction shooter Sand's lack of a specific March release date
By Christopher Livingston Published
News We're running out of March.

I've finally found my true calling, and it's kicking people out of national parks for the slightest infractions of the rules
By Christopher Livingston Published
Take a hike Ranger's Path: National Park Simulator lets me protect nature by sending hikers packing.

This game about running a '90s video rental store is the first job sim to really grab me since Schedule 1
By Christopher Livingston Published
News Be kind and rewind.

Is Reacher's Alan Ritchson a Kojima nerd? 'The Dream' he says next to a picture of him as Solid Snake, adding: 'La Li Lu Le Lo'
By Christopher Livingston Published
News The extremely large action man might be an extremely large Kojima fan.

Cities: Skylines 2 boss says they 'completely overestimated' the Unity engine's capabilities
By Christopher Livingston Published
News "Our mistake was to bank on something that was not yet proven," says Colossal Order CEO Mariina Hallikainen.

'Insanely punishing' survival game Atlas is being distilled 'into a more accessible form' for Ark: Survival Ascended's new DLC
By Christopher Livingston Published
News The Tides of Fortune update will let players craft a customizable ship and sail it across a simulated ocean.

Vin Diesel's character in Ark 2 was originally written as a nerd: 'Yeah, that ain't gonna work'
By Christopher Livingston Published
News A bit of retconning took place when the Fast & Furious star joined Ark 2.

Garry's Mod creator says programmers over-relying on AI is like using too much porn: 'You lose your ability to ejaculate using your imagination'
By Christopher Livingston Published
news However, Facepunch Studios founder Garry Newman does use AI regularly: "It makes my job so much easier."

Garry Newman says his game creation platform s&box will 'probably' be priced similarly to Garry's Mod
By Christopher Livingston Published
News That's great news in the age of $80 games.

Garry Newman says he originally expected Garry's Mod to make 'about $30,000' as a 'best case scenario'
By Christopher Livingston Published
News And his expectations for GMod successor s&box are similarly "rock bottom" when it launches next month.

If you miss the old NBA Jam games, this new Harlem Globetrotters game looks like a slam dunk
By Christopher Livingston Published
News The Globetrotters are celebrating a century of basketball swagger with a new game.

An hour of puzzle-solving in the quirky world of Big Walk is the most fun I've had in co-op in ages
By Christopher Livingston Published
Buddy System Teamwork makes the dream work.
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