Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
His lasting legacy on this earth may be using WASD wrong for his entire life.
Latest articles by Wes Fenlon

By Wes Fenlon Published
News Can you deduce precisely what Mega Crit is working on?

By Wes Fenlon Published
News This would be like us saying 'Remember the good old days of, uh, 2016?'

By Wes Fenlon Published
Exposé The hard-hitting reporting no other gaming website would dare to publish.

By Wes Fenlon Published
Dreamboat Little Nemo and the Guardians of Slumberland is more daydream than nightmare.

By Wes Fenlon Published
News Apparently a controversial idea for a videogame in 2026?

By Wes Fenlon Published
News Cops are out, spies are in.

By Andy Chalk Published
news Eidos Montreal wanted to put its own stamp on Deus Ex after it took over the series, and that meant it wanted music from an entirely different composer.

By Wes Fenlon Published
News AI's impact on audio production has, of course, become a hot topic in the game music world.

By Wes Fenlon Published
News Well well well, not so impossible to make an impossible port now, is it?

By Wes Fenlon Published
News Well that's harsh.

By Wes Fenlon Published
News Being more divisive wasn't the goal after all.

By Joshua Wolens Published
News But I will, though. Just so you know.

By Wes Fenlon Published
News Some players complained that Death Stranding 2 was too easy. The new "To the Wilder" difficulty is Kojima Productions' answer.

By Wes Fenlon Published
Call me AI Welcome to writing about computer games in 2026.

By Wes Fenlon Published
News "The consumer doesn't really know what to buy for their computer," Garriott said in 1989, while also pointing to the popularity of Nintendo's newfangled game console.

By Lincoln Carpenter Published
News My body is ready, but my CPU might not be.

By Wes Fenlon Published
Carry That Weight Beautiful, profound, confounding. It's more Death Stranding, all right.

By Wes Fenlon Published
Something went wrong with the Death Stranding 2 preload process.

By Lincoln Carpenter Published
News I knew something about that Tick Milk felt familiar.

By Wes Fenlon Published
Bigshot First you're gonna to hack the giant robot. Then you're gonna shoot it.

By Tyler Wilde Published
news The competing hero shooter "definitely had an impact" on Blizzard.

By Wes Fenlon Published
News Baby Steps' designers accidentally made an impossible challenge, so players set out to prove it possible.

By Wes Fenlon Published
News Host Sam Maggs also named several canceled games that will never see the light of day.
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