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Borderlands 4's new vault hunters get a mixed reaction from fans: some say they're 'bland,' others defend their excitement
By Tyler Wilde published
news The big reveal didn't impress everyone, but hopes remain high for the next mainline Borderlands sequel.
Helldivers 2 boss hopes Illuminates will be a 'tremendous challenge' for hardened vets of the galactic war
By Harvey Randall published
news We're gonna need a lot of medals to send to a lot of families.
Borderlands 4 gameplay trailer sure does look like a Borderlands game (and I'm OK with that)
By Jody Macgregor published
News Randy Pitchford revealed the first footage tonight at The Game Awards.
Psychedelic assassination FPS Cruelty Squad is getting official merch including 'Godhead Heavy Industry' hats and 'Resist Cocaine' t-shirts
By Ted Litchfield published
news Pre-orders are open now.
Call of Duty: Black Ops 6 developers say the avalanche of weird skins is to 'maximize fun for players', whatever that means
By Harvey Randall published
News "We like to have fun".
I'm bewitched by this hyper-violent fantasy FPS where you feast upon the brains, eyes, and spleens of your brutalized foes
By Robert Jones published
Something wicked I'm bewitched by this hyper-violent fantasy FPS where you feast upon the brains, eyes, and spleens of your brutalized foes
'Destiny has a long history of reinventing itself in response to feedback': Assistant director teases a Metroidvania-inspired future, talks weapon crafting and vault space, but fails to address the shocking number of bugs
By Tim Clark last updated
news Robbie Stevens on what to expect from Heresy, Frontiers, and what Bungie has learned since The Final Shape.
Ballistic, Fortnite's new tactical FPS mode, is a deeply unserious Counter-Strike clone that's going to be huge anyway
By Jake Tucker published
Where's Ecks? This tactical FPS reinvention will feel familiar to Fortnite and Counter-Strike plans, but right now it's clunky and dull.
Marvel Rivals director says Concord 'didn't bring any unique value' that would convince players to give it a shot, but admits that no one can really predict what will or won't succeed
By Andy Chalk published
news Thaddeus Sasser says there's a "switching cost" to bringing in players who are already committed to other games.
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