Rob is editor of PC Gamer magazine and has been PC gaming since the early 1990s, an experience that has left him with a life-long passion for first person shooters, isometric RPGs and point and click adventures. Professionally Rob has written about games, gaming hardware and consumer technology for almost twenty years, and before joining the PC Gamer team was deputy editor of T3.com, where he oversaw the website's gaming and tech content as well its news and ecommerce teams. You can also find Rob's words in a series of other gaming magazines and books such as Future Publishing's own Retro Gamer magazine and numerous titles from Bitmap Books. In addition, he is the author of Super Red Green Blue, a semi-autobiographical novel about games and gaming culture. Rob loves riding motorbikes, too.
Latest articles by Robert Jones

By Robert Jones Published
Dragon heart A classic PC gaming action-adventure that still brings the heat

By Robert Jones Published
Lock and load An RPG in more ways than one

By Robert Jones Published
Magazine Plus: Endless Legend 2, Cronos: The New Dawn, Killing Floor 3, budget and mid-range graphics cards group test, and much more, too

By Robert Jones Published
Magazine Plus: Borderlands 4, Fallen Aces, Crimson Desert, Onimusha: Way of the Sword, Directive 8020, Dune: Awakening, Deus Ex, and much more, too

By Robert Jones Published
Magazine Plus: Anno 117: Pax Romana, Blacksmith Master, Eriksholm: The Stolen Dream, The Alters, Elden Ring Nightreign, Redneck Rampage, air coolers tested, and much more!

By Robin Valentine Published
BEST IN SHOW Our favourite announcements and reveals from another whirlwind weekend.

By Robert Jones Last updated
Holy Grail A great opening to a grippingly weird new fantasy RPG

By Robert Jones Published
News A dark fantasy RPG with 57,500 'Very Positive' reviews

By Robert Jones Published
Magazine Plus: Rematch, Marathon, Endless Legend 2, Ninja Gaiden: Ragebound, Oblivion Remastered, Blue Prince, Tempest Rising, Deliver At All Costs, and much more!

By Robert Jones Published
Chatbot, are you high right now?

By Robert Jones Last updated
News Enhanced immersion thanks to a great new outfit

By Robert Jones Published
News Strike unseen in Bethesda's visually upgraded RPG with maximum potency

By Robert Jones Published
Magazine Plus: Den of Wolves, Revenge of the Savage Planet, FBC: Firebreak, Echoes of Elysium, gaming keyboards tested, and much more!

By Robert Jones Published
News Crysis Remastered Trilogy activates maximum value mode as upgraded version of the legendary, hardware-crushing FPS series is currently 60% off

By Robert Jones Published
Magazine Plus: Blades of Fire, Atomfall, Pax Augusta, Solasta 2, Captain Blood, Empyreal, Keep Driving, and much more!

By Robert Jones Published
News Karl Urban as Johnny Cage and Adeline Rudolph as Kitana look like good additions to the Mortal Kombat 2 movie, but I think a flawless victory is still far from certain

By Robert Jones Published
News "Eager to get me on my knees, Raphael?" Baldur's Gate 3 mod lets you romance the silk-tongued cambion devil, although maybe you shouldn't, yeah?

By Robert Jones Published
RANKED Ranking AMD Radeon RX 9070 XT graphics cards by their visual design, cuz, you know, I can't buy one for MSRP so have to kill my time somehow

By Robert Jones Published
Magazine Plus: Doom: The Dark Ages, Assassin's Creed Shadows, Civ 7, Sniper Elite Resistance, Kingdom Come: Deliverance II, Gravelord, Total War: Warhammer III, an awesome RTX 5090 rig build, and much more!

By Robert Jones Published
All shall fade A once-legendary RPG world now plunged into shadow

By Robert Jones Published
Magazine Plus: Witchfire, Marvel's Spider-Man 2, Monster Hunter, Citizen Sleeper 2, Caves of Qud, gaming controllers tested, and much more!

By Robert Jones Published
News Evolving the fantasy RPG at its core

By Robert Jones Published
News A new type of hero

By Robert Jones Last updated
News The Witcher 3's director explains why he had to leave CDPR to make his dream vampire RPG: 'We had crazy ideas'

By Robert Jones Published
News The Blood of Dawnwalker's design director explains the ARPG's time-as-resource mechanic, and how 'both action and inaction have consequences’
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