Jeremy Peel
Jeremy Peel is an award-nominated freelance journalist who has been writing and editing for PC Gamer over the past several years. His greatest success during that period was a pandemic article called "Every type of Fall Guy, classified", which kept the lights on at PCG for at least a week. He’s rested on his laurels ever since, indulging his love for ultra-deep, story-driven simulations by submitting monthly interviews with the designers behind Fallout, Dishonored and Deus Ex. He's also written columns on the likes of Jalopy, the ramshackle car game. You can find him on Patreon as The Peel Perspective.
Latest articles by Jeremy Peel

By Jeremy Peel Published
Take Me Home If you’re thinking of leaving that vault, it helps to know what you’re stepping into.

By Jeremy Peel Published
Deep Dish The MMO developers thought up /pizza as a joke, but it became a viral sensation just when they needed it.

By Jeremy Peel Published
Caped Crusade The Homecoming team and NCSoft break down the deal that saved City of Heroes.

By Jeremy Peel Published
System reboot The BioShock auteur has been beaten to the punch.

By Jeremy Peel Published
PCG30th We can thank floppy disks in Ziploc bags for the FPS genre as we know it.

By Jeremy Peel Published
footloose Sorceress is the latest game to resurrect the “tavern-brawl” approach to the immersive sim.

By Jeremy Peel Published
Eyes Up A shift in camera angle has changed everything.

By Jeremy Peel Published
SOUND GARDEN The great ghost of Looking Glass hovers over Deus Ex, BioShock, Guitar Hero and more.

By Jeremy Peel Published
Deep down Ever wondered what adventure games were like in the ‘70s?

By Jeremy Peel Published
Phish in a barrel Elon Musk and the pandemic are partly to blame.

By Jeremy Peel Published
light speed A cumbersome open-world format isn’t the best place for greased lightning.

By Jeremy Peel Published
Real McCoy Aren’t you tired of playing copies of copies?

By Jeremy Peel Published
Compat simulator Where would Deus Ex be without Kentie's Launcher?

By Jeremy Peel Published
Screen team Mutual respect has been the secret sauce behind a recent slew of great adaptations.

By Jeremy Peel Published
Modern bore-fare Why isn’t the flagship singleplayer FPS pushing the genre forward?

By Jeremy Peel Published
Science class fiction A true sense of place is well-earned, as Irrational’s first-ever game demonstrates.

By Jeremy Peel Published
Ghost story Keeping quiet and concealed in shadow is no longer in vogue—which makes Thief a refreshing replay.

By Jeremy Peel Published
Forget-me-not Firaxis imbued its fish-out-of-water hero with unexpected personality.

By Jeremy Peel Published
Splintered dreams Changing genres and business models get in the way of seeing Sam Fisher again.

By Jeremy Peel Published
Ironman mode XCOM has morphed into a brilliant superhero social sim.

By Jeremy Peel Published
Simply Divine The RPG studio that overcame its original sins.

By Jeremy Peel Last updated
Dead to rights When developers throw the book at rulebreakers.

By Jeremy Peel Published
Play fight "People sometimes wonder, is it a dance, is it a fight."
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