Arc Raiders' next major update will present players with a 'new high-level challenge' with a frozen map and arcs which will 'challenge the ways you've learned to move'

Volare Set cosmetic recolours
(Image credit: Embark Studios)

Embark has finally released some solid information on Arc Raiders' next major update, Frozen Trails. We've got details on all the big and small features players can expect to see, including a snowy map, new arcs, new weapons, and more ways in which Embark wishes to improve "the core Arc Raiders experience".

The biggest feature which Frozen Trails brings with it is the map itself which is unsurprisingly frozen. It'll take players beyond the mountains as they're tasked with investigating a strange signal emanating from the tundra. There's abandoned homes, villages, research facilities, and an observatory to explore and strip for loot. But, just as it is with any other Arc Raiders map, players will have to fight for the good stuff: "You’ll encounter threats above and below ground, and navigate environments that no Raiders have seen before."

Arc Raiders Frozen Trails screenshots

(Image credit: Embark Studios)

Some of these threats will likely come in the form of the new arcs which have been teased for a while now. "Our team has been hard at work developing new ARC threats that will arrive alongside the new map, each designed to challenge the ways you’ve learned to move, fight, and adapt," executive producer Aleksander Grøndal explains in a blog post.

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All we know about these arcs so far is that they'll range from "small and nifty problem-makers" (which means they'll probably be similar to the likes of Pops or Ticks), to "an enormous machine that will halt you in your tracks."

It's all relative but when I hear enormous in Arc Raiders I think of the Matriarch, which could mean we'll be getting another map-uniting threat to go up against. Perhaps we'll finally see a glimpse of the rumoured Baron or Duke. But enormous could also just mean a Bastion or Vaporizer-sized arc which would still be a lot of fun to fight and likely just as terrifying.

Arc Raiders Arc Flex Rubber: A Queen enemy walking on a rocky ledge.

(Image credit: Embark)

"Creating new ARC is one of the more involved parts of development," Grøndal continues. "From early concepts and animation to behaviour and machine learning systems that give them their distinctive 'spark of life', every enemy goes through months of iteration to get right. We think it’ll be worth the wait, and we can’t wait to see what you think."

But these new arcs aren't just here to terrify players, it's all about creating another "new high-level challenge" for long time players to sink their teeth into. As more time passes and the regulars get better and better, it's crucial that Embark ups the ante, so in enters "an enormous new Arc Operation designed for experienced raiders looking to push themselves even further."

Arc Raiders Frozen Trails screenshots

(Image credit: Embark Studios)

"Without giving too much away, this new activity is built around many of the ideas that have become increasingly important to us throughout development: meaningful decisions, dynamic encounters, and moments that demand cooperation and careful judgment," Grøndal says.

"Success won’t come easily. You’ll need to balance combat, teamwork, risk, and survival in what we believe will be one of the most intense experiences ARC Raiders has offered to date – one that rewards those willing to rise to the challenge." More on this will be revealed later, closer to its release in October.

Without getting to see Frozen Trails first-hand, all players can go by right now are promises and vibes. But without getting ahead of myself, it seems like Embark is hitting the mark of what players need from this next major update. It's not enough to offer up new maps, arcs, and weapons on their own, players need variety and making small tweaks which will force players to expand upon their habitual playstyle sounds like the refresh Arc Raiders needs.

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Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.

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