GTA 3 almost had us obeying traffic laws before Rockstar yanked it out, and if you're wondering if GTA 6 will bring it back: 'I'm sure they'll realize it's a bad idea'

An image of a criminal in Grand Theft Auto 3 running from the police.
(Image credit: Rockstar Games)

Bad news folks: turns out Grand Theft Auto 3 could have been really cool. In a post on X, the Everything App (via GamesRadar), former Rockstar dev Obbe Vermeij has been reminiscing about his time on the era-defining third GTA, and recalls that—for a brief, shining moment—the game actually required you to obey traffic lights.

That's right, GTA 3 was almost as daring as Mafia 1, the only open-world crime game I can think of that actually stuck to the rules of the road and punished players with wanted levels for running red lights. Was it weird? Yes. Was it tedious? Kinda. Did even Mafia's devs jettison it for the sequel? Absolutely (although you still got in trouble for speeding).

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.