Become a Los Santos kingpin with these GTA 5 guides
Grand Theft Auto 5 is a game that just keeps ticking—thanks in no small part to lots of GTA 5 mods authors. Since its PC launch in 2015, Grand Theft Auto 5 has been flooded with thousands of user-made mods—so much so, this is our
fourth fifth sixth run at adding to our already extensive list. We're always updating it so please do check back later for more.
At the very bottom of the page we've got a detailed walkthrough on how to install GTA 5 mods if you're just joining the game and don't know where to start.
A warning before we start: As last year's OpenIV carry on outlined, Rockstar has clarified its stance on modding and has said it does not ban players for modding their single-player game. With that in mind, don't ever use mods in GTA Online, and, to play it safe, don't join GTA Online with single-player mods installed.
GTA 5 mods: Gameplay mods
Complex Control adds 100 unique character skins, 55 unique and balanced abilities, roguelite, permadeath and battle royale mechanics, and is the work of over 1,500 hours of solo development. In short: THEAETIK's Complex Control transforms the face of GTA 5 entirely.
With procedural gameplay and permanent progression, it really is in a league of its own. Marvel at its trailer above.
Incredible Hulk Script
This mod underscores the the entertainment value in throwing caution to the wind and tearing Los Santos to shreds. Doing so as the Incredible Hulk is something you really must experience, as the joy that stems from ripping lamp posts out of the ground and playing baseball and/or golf with police cars is second to none.
Superhot is SUPERHOT Team’s effortlessly stylish FPS where time only moves when you do. Superhot Mod is a modification that applies this uber-cool mechanic to GTA 5. Naturally, this aids combat to no end, but is particularly useful when scoping out groups of gangs or if you’re masterminding an attack at distance.
Gang and Turf
Lucas Vinicius' Gang and Turf mod has been around for a while, but is still being grown and supported today. It adds GTA: San Andreas' gang warfare system—in all its PS2-era, squad-based, territory-capturing mini-game glory.
Paying close deference to its source material, Gang and Turf charges players with heading up their own murder squads—within which members are registered, crew colours are sworn by, and patches are defended. Team vehicles are assigned for squad-based transportation, and backup can be patched in by land or parachute when things get heavy. The results are suitably chaotic, particularly when multiple companies rough it out for the same stretches of land—or when another gang relocates their spawn point on the fly. Good luck when that happens!
Zanzou's GTA 5 Warfare mod adds 20v20 military-themed showdowns that must be seen to be believed.
Skirmishes can incorporate tanks, choppers and other vehicles for maximum chaos—while battlegrounds can range from yachts to full Los Santos districts. There's also a survival mode, which pits you against an infinitely spawning number of baddies. Come ahead.
Speaking of scoping out gangs, one feature sorely missed from GTA 5 is Read Dead Redemption-style gang hideouts. So long as you have the OpenInteriors mod installed, Gang Hideouts adds over 10 raidable enemy HQs, as well as a handful of antagonists—such as Corrupt Cops and Dam Hippies.
Poke Ball is Pokemon Go as you’ve never seen it before, yet is pretty much exactly how you’d expect it to unfold in GTA 5. Armed with six Poke Balls, you’re tasked with throwing them towards NPCs before the latter is sucked inside. Until weakened your captives are likely to escape, thus roughing them up a little is required. Once made yours, they’ll then fight by your side.
Army at Five Stars
In past GTA games, achieving the highest wanted level resulted in the army being unleashed to hunt you down. This isn’t the case in GTA 5. The worst opposition you’ll ever face is a SWAT team and the FIB. This mod lets the army join the chase again, coincidentally giving the player a better chance to hijack military vehicles.
Trains are the unstoppable juggernauts of the GTA 5 universe, but now you can put on an engineer's cap and drive e'm, crash 'em, and even derail 'em (finally!) with the Railroad Engineer mod. All aboard for some major destruction. Works with commuter trams as well as the freight trains.
Fine-Tuned Felony & Response
Ever stealthily whack someone with a silenced pistol, in the absence of witnesses, and somehow the police still know? This mod makes some changes in your favor. More crimes require a living witness to phone the cops, and the mod also slows down increases to your wanted level.
Trucking Missions script
Want a legit way to make a living? The Trucking Missions script gives you six different big-rig driving jobs to complete. Some are time-based, others focus on delivering cargo with as little damage as possible. You even have your own trucking office.
Ped Chaos script
Looks like the citizens of Los Santos have had it with simply being victims of your rampages, and are taking matters—and guns—into their own hands. With the Ped Chaos script, everyone in the city is armed and dangerous, and the cops are nowhere to be found. Watch citizens go to war with each other or join in yourself.
Working Restaurants script
Want to dine at Burgershot or Up-N-Atom? The Working Restaurants script adds the ability to snarf a quick, health-restoring meal at nine different restaurants. Navigate to the new icons on your map, stand under the yellow arrow by the front door, and chow down. Dining only costs a couple bucks, fills your health, and advances the clock by a half-hour.
Simple Passenger script
Feel like doing some hitchhiking? The Simple Passenger script lets you climb into NPC-driven cars, but instead of dumping the driver on the street you can ride as a passenger. Set waypoints for the driver and they'll bring you there, or let them decide where to go. You can also enable drive-by shootings, and if you get tired of being a passenger, you can switch to the driver's seat with a keypress.
Nice Fly script
You won't look like Superman—not yet anyway—but you can fly like him. The Nice Fly script lets you sail through the air—in directions other than down—without having to steal a jet first. The mod requires you to be wearing a parachute, ironically, though you won't need to pull the cord. Because you can fly. Here's a video.
Ragdoll on Demand Mod
You've punished random pedestrians in all sorts of horrible, often lethal ways, but sometimes it's fun to just freak 'em out by flopping all over them with the Ragdoll on Demand mod. This mod lets you turn your limbs to jelly whenever you want (even in cutscenes). It's a good way to amuse yourself, too, especially during lengthy exposition scenes.
Mobile Radio script
GTA games always have great radio stations, but it's sort of disappointing that you can only listen to them while in a vehicle or one of your houses. The Mobile Radio script lets you listen to your favorite tunes on foot as well. Just imagine your phone came with earbuds.
A lot of thought has been put into GTA 5's cars, but what about the go-juice that keeps them running? Using the Fuel script means your car will slowly run out of gas as you drive. It also adds a gas tank meter (just above your minimap) to let you know when you're low on petrol, which you can refill by visiting a gas station or using a jerry can.
Vehicle Controller script
You drive cars in GTA 5, but now you can truly operate them with the Vehicle Controller script. Pop the hood and trunk, signal turns, turn on the hazard lights and even the interior light. I know most of this sounds cosmetic, but there are some real in-game perks, such as the ability to leave the engine running and the driver's side door open, useful for quick getaways. You can also toggle cruse control so you don't have to lean on the gas pedal constantly during long drives. Here's a video.
No Water/Tsunami/Atlantis mod
Want to play with the ocean level in GTA 5? This water mod has got you covered, literally, by giving you the ability to drown Los Santos in seawater. You can also remove the ocean altogether and drive around on the dry seabed. Using the experimental 'crazy waves' feature may cause game crashes, so make sure you read the instructions on the mod page carefully.
GTA 5 mods: Vehicles
There are lots and lots and lots of car mods for GTA 5 which, yeah, is not surprising. There are a good handful of motorbikes, helicopters, and airplanes too but really there are just reams of cars.
We've picked out some of the humorous and silly options here just for fun. Rest assured though, if there's a true-to-life car you're dying to drive in-game, chances are someone's uploaded it in the vehicles section of 5mods.
Funny Vehicles Pack 1 & 2
Don’t get me wrong, I do enjoy a cruise in one of GTA 5’s Obey 9F Audi rip-offs, but I’m equally partial to hitting the road in Walter White’s portable campervan meth lab, or tearing up the highway in the Mad Max Doof Wagon. These and more await those who enjoy the journey more than the destination.
Fans of the show Knight Rider will fondly remember the talking, self-driving, indestructible Pontiac Firebird. The Knight Rider mod brings KITT to life in Los Santos. Summon KITT, perform turbo boosts, drive on two wheels, and listen to him talk. It even includes the Ford Mustang version of KITT from the short-lived 2008 series. Here's a closer look.
At one stage in this list's lifespan, this entry linked to a 'fire breather' mod which is no longer supported. Now, while it's always a shame when neat mods fall by the wayside, the process makes room for arguably even cooler ones. JulioNIB's Ghost Rider mod fits this purview nicely, allowing players to fill the flame-fired boots of the Marvel superhero (or Nicholas Cage movie protagonist, if you prefer). Drive a flame trailing motorbike, fire flame-infused bullets from your gun, and set about ban and/or good guys with a flaming chain. Smokin'.
GTA 5 mods: Weapons
As with vehicles, there are oodles and oodles of weapon mods for GTA 5. Just like above, we've picked some fun and silly weapon options for our list here but there are more realistic options in the weapons category on 5mods.
Gravity Gun script
Put a little Half-Life 2 in your GTA 5 with the Gravity Gun script. Equip the stun gun, aim it at something, and hold the E key, and you'll be able to lift and hurl your target really, really, really far. Works on cars, hapless NPCs, and other objects. You can watch it in action here.
Car Cannon script
You've shot cars in GTA 5, but have you ever shot cars? Like, out of your gun? The Car Cannon script replaces your bullets with automobiles, letting you fire a stream of cars and trucks of all kinds, because why the hell not? It's Los Santos. Place is wild.
At this point are there really any heavily-modded games that don't have lightsabers? Not really, no. So naturally you can grab some for GTA 5 if you'd like to bring a bit of sci-fi to the streets of Vinewood.
GTA 5 mods: Locations
Open All Interiors
Walking into buildings may not sound like a huge add but this mod adds functional doors and interiors to just about every building on the map. Apparently it includes some cut content that was originally planned for the GTA5 as well. There are over 50 new interiors for you to get into which as modder NewTheft points out are a great resource for making videos or staging shootouts.
After Hours SP
The After Hours SP mod brings GTA Online's titular nightclub update to GTA 5's singleplayer mode. Once installed, players can select the decor and DJ within their clubs in real-time by activating a menu at reception, but cannot promote their venues in the same way the multiplayer campaign allows. Which is almost certainly a good thing.
Morevoer, After Hours SP lets you upload and play custom music for your dedicated revellers. Check out Franklin shaking his bum to Drake's One Dance (a song otherwise not part of GTA 5's soundtrack) above.
Grand Theft Space
Grand Theft Space transports players from GTA 5's urban sprawl to the cosmos above. At present, it boasts a functioning space shuttle, 11 planets, three moons and scant alien life. It's modest—but should it realise its potential, this work-in-progress open-source project could become the fully-customisable space sandbox we've always wanted, as it blends real life research with science fiction to great effect.
Project London aims to build a London-like city in Grand Theft Auto 5. And while the original GTA: London was set in the late '60s, this version is inspired by the modern city.
Project London is a work-in-progress venture that's seen its creator crafting landmarks incrementally, before building the project out into a pseudo interpretation of The Big Smoke. Doing so involves a fair bit of Google Street-mapping, researching real life videos and photos, and a touch of artistic license.
The Raven Rock mod plops an entirely new island on your map. Don't plan your vacation yet, though, because it's already been occupied by the military. There's a runway for jets, two helipads, a submarine bay, and lots and lots of soldiers.
Franklin's pad is nice, but you should really crank your lifestyle up to eleven with the Marlow Valley enhanced luxury safehouse. Featuring enough parking for 30 of your cars and bikes, several helipads, a sprawling mansion, and armed guards, this safehouse will make you feel like a true kingpin. It even includes paparazzi.
North Yankton Loader
GTA 5 begins in the frigid climes of North Yankton, after which you're whisked to Los Santos for most of the rest of the game. If you'd like to revisit it on your own schedule, this North Yankton Loader is a modified version of the Native Trainer that comes with a submenu to let you race around the snowy streets whenever you like.
GTA 5 mods: PEDs and visual mods
Natural Vision Remastered
Inspired by the realistic graphics of games like Forza Horizon 3 and Watch Dogs, Natural Vision Remastered is an ambitious and impressive GTA 5 visual overhaul mod. Razed, the mod's creator, has worked tirelessly to bring it together—having spent over 1,200 hours (50 full days) of work on the project, and having pored over 40 hours of video footage research, hundreds of photographs, and having wandered down the real life streets of Los Angeles and neighbouring settlement Salton Sea via Google Street Maps more times than he can recall.
Razed is currently planning another big overhaul for Natural Vision so keep an eye out for that 2020 update.
John Wick: Chapter 2
Do you want to tear through the streets of Los Santos as legendary guns man John Wick? Of course you do. He's breathtaking. Really there's no better match for the cars and guns game than the cars and guns man. It would probably pair pretty well with the SuperHot mod on our list too for the almost supernatural aim of Mr. Wick.
Why shouldn't Stan Lee make a postmortem cameo in GTA 5? He's also a legend, right?
Kylo Ren & Darth Vader
We don't need to explain this one, right?
Mind you, we've got nothing against blimps, but doesn't Los Santos deserve something a bit more interesting haunting its airspace? The Reaper mod replaces the standard blimp with the intimidating alien spacecraft from the Mass Effect series. Good luck indoctrinating Trevor. You can also replace the blimps with Star Destroyers from Star Wars, if that's your jam.
Planet Express Ship and The Lion King
Good news, everyone! Now you can make like a cyclops and fly the Planet Express Ship from the oft-cancelled cartoon Futurama. It comes complete with a working gun turret and doesn't even require Nibbler's poop to power the engines.
And while we're desecrating the memory of popular cartoons, why not throw The Lion King's Timon and Pumba into the mix? MrMarco1003's The Lion King Pack adds this pairing as well as Ed, Shenzi, Banzai, Kiara, Nala, Scar, Mufasa, and Rafiki. Simba's in there too—in both adult and junior form.
Spice up Los Santos by adding some sweet pop-culture eye-candy. The Statues mod adds looming sculptures to the city, including Optimus Prime, Superman, Captain America, a T-Rex, and an enormous Terminator.
How to install GTA 5 mods
Rockstar recently said you won't ever be banned for modifying your single-player game. It's still unclear what might happen if you have single-player mods installed when you play online, even if you don't use them. To be on the safe side, and to be a good gamer, just don't use mods in GTA 5 Online no matter what. Offline, in your single-player game, go crazy with whatever mods you like. To be safe, though, you should really consider removing the single-player mod files you've installed before you join an online session.
Script Hook V
Most of the current mods are scripts, and to get them working you'll need the latest version of Script Hook, created by Alexander Blade.
Here is the link Blade provides to download ScriptHook. Just be sure to use the download link next to the version number: there are advertisements on that page that also say they are downloads. This is what you're looking for:
In the zip file, there's a folder called 'bin' with three files in it.
- dinput8.dll: This is the latest ASI loader, which allows you to load libraries with the .asi extension.
- ScriptHookV.dll: It allows custom scripts to be used in GTA 5.
- NativeTrainer.asi: You don't need this trainer, but it's there if you want it. It allows for all sorts of cheats in single-player, like changing your skin, changing the time of day, teleportation, invincibility, and more. I used it recently to become a coyote.
Take dinput8.dll and ScriptHookV.dll (and the trainer, if you want it) and put them in your GTA 5 game directory, wherever GTA5.exe is located. On Steam, it's 'Steam\steamapps\common\Grand Theft Auto V'.
That's pretty much it! Most script mods you download will have a single .asi file that you drop into the same folder, though some may have a few extra files. Always check the installation instructions of the mods you download.
Community Script Hook V .NET
A version of Script Hook that allows scripts written in .NET language. Certain script mods (like the Simple Passenger script) require both Alexander Blade's Script Hook and this Community Script Hook V .NET.
- Make sure you have Microsoft .NET Framework 4.5 installed.
- Make sure you have Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) installed.
- Download and install Alexander Blade's Scripthook (follow instructions above).
- Download the Community Script Hook here.
- Copy the ScriptHookVDotNet.asi into your game directory.
Some mods, in addition to ScriptHook, require the LUA plugin, like the Enhanced Train Driver and Ragdoll on Demand scripts. Here's the download link. In the zip file you'll find:
- A folder called 'scripts'
- A file called LUA_SDK.asi
Grab them both and put them in your GTA 5 game directory, same spot as with ScriptHook. Inside the scripts folder, there's a folder called 'addins.' There are already a handful of .lua files in there: one is a bodyguard spawner mod, and others are example files. You can delete them all if you don't want them (the bodyguard spawner mod caused me some problems).
The 'addins' folder is where you'll be dropping .lua files for mods that use them. Again, refer to each mod's installation instructions.
If you ever used mods with GTA 4, you probably used OpenIV to do it. It's a powerful utility that allows for the editing and saving of GTA game files, and it's now being developed for GTA 5.
Different mods use OpenIV in different ways, so we can't really give you a general list of instructions: read the directions on each given mod's page. Keep in mind, OpenIV makes actual changes to game files, so we suggest making backup copies of any game files you change.
The Map Editor is required for mods that add new areas, like islands and buildings, to the Los Santos map. You can also use it to spawn and place objects, navigate with a freecam, and save changes you make to your own map.
Most mods have their own activation keys and controls. Some are customizable, some aren't. If you plan to use a lot of mods (as I did this week) your keyboard is going to fill up fast with all the mods vying for space. Advice: if you try a mod out and plan never to use it again, delete the file before you forget about it, or eventually you're going to get some overlap as different mods try to use the same keys. Until we get a good GTA 5 mod manager (there's one in the works), it's up to you to keep your mods organized!