Why PC gaming?
editorial A moment of reflection on the gaming platform we love.
news 10 studios in the past 12 months have closed forever.
PC Mini Let's imagine our own Intel 486 version of the SNES Classic.
news "We have in place extensive proactive measures," PAX organizers reassure.
news The CS:GO YouTuber's McLaren supercar was traveling the wrong way on the freeway when it hit another vehicle.
news How will Phantom Doctrine's gameplay work? Watch this.
hands-on The sequel to one of our favorite co-op games is almost here. Read our hands-on impressions.
jobs Help us tackle reviews, features, and other hard stories.
news Rainbow Six Siege just got 12 new cosmetics, available for the next two weeks.
news It's Tachanka's time to shine.
e3 2018 A full list of developers you'll see at this year's show.
feature 10 years later, multiplayer storytelling is Team Fortress 2's biggest achievement.
interview From expansions to performance fixes, BattleTech's creators discuss their short and long term plans for the game.
lore It's 3025. Galactic royals wage war with giant robots, but the secrets of making those robots are mostly forgotten. A quick primer on BattleTech's story and inspirations.
news Ubisoft has made the bug a priority.
map quest It's a crossbreed of Erangel's forestry with Miramar's spiky elevation, and quicker rounds leave less time for obsessive looting.
vac Meet VACnet, the deep learning system Valve used to smash CS:GO's hacking problem.
news Ubisoft comments on its plans for Tachanka, Siege's most loved and least-picked operator.
We're having a discussion with Warren Spector and Paul Neurath about Ultima Underworld, plus new details on Underworld Ascendant.
interview Tim Willits talks about Quake's next patch, new players, and what characters would be fun to add to id's arena FPS.
guide How much does Power Grid really matter, and what should you upgrade?
news Well that was terrifying.
news See the turning point between Evil Geniuses and Penta Sports.