Maize is an "absurdist" adventure about sentient corn

This is what happens when government scientists don't pay attention to their notes.

Every  now and then a piece of email lands in my inbox that I cannot ignore. Like this, for instance: “Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the US Government and create sentient corn.” Sir, you have my attention. 

“Maize is an absurdist, first-person adventure with a cornucopia of highbrow puzzles to solve, talking oddities to meet, and mysteries to be  harvested,” developer Finish Line Games said, that will take its cues from Monty Python and “the funnier episodes of The X-Files.” Players will explore a farm and an underground research facility, and makes friends with characters including a “grumpy Russian knock-off” of Teddy  Ruxpin. 

That's the extent of it so far—even the site at has nothing beyond the promise of “coming soon”—and Finish Line's previous project, an HD remake of the 2001 combat racer Cel Damage, offers no insight into what Maize might bring to the table. It could be  a conventional first-person comedy game, or it might be something more akin to Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist

Either way, this is definitely one of those games that I really, really hope lives up to its promise. We'll keep our ear to the ground (Get it? “Ear” to the ground? Because it's corn, right?) and let you know when we learn more.    


As lead news writer during ‘merican hours, Andy covers the day-to-day events that keep PC gaming so interesting, exciting, and occasionally maddening. He’s fond of RPGs, FPSs, dungeons, Myst, and the glorious irony of his parents buying him a TRS-80 instead of an Atari so he wouldn't end up wasting his life on videogames.


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