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They survived the MMO massacre of 2025, but 2026 is going to be a tense year for WoW and FF14: And for completely different reasons
By Harvey Randall published
BUCKLE UP It's all on the (on)line.

EVE Online players destroyed 1,142,260,784,813,930 ISK worth of ships in 2025, which according to my caveman-level maths amounts to over $6 million lost to the void
By Rick Lane published
News Numbers go up (in smoke).

World of Warcraft: Midnight's new solo-friendly Prey mode will have bosses attacking you out of nowhere: 'There's going to be some really mean stuff that we're going to do to you'
By Heather Newman published
on the hunt A new game mode makes the open world a dangerous place, developers warn—and also makes it lucrative to kill critters

Final Fantasy 14's latest patch has me hopeful for the MMO's story again—even though Square Enix still has a lot of good will to recover
By Harvey Randall published
TRAIN-ING ARC 7.4 is a sign of good things to come.

WoW devs plan to 'whitelist' spells for use in combat mods and addons, and while it looks like Blizzard's going soft, I'm not sure that's the whole picture
By Harvey Randall published
News Pooling resources.

Confession time: How long do you stick it out before you abandon a terrible MMO dungeon/raid group?
By Harvey Randall published
LEAVE GROUP If it sucks, do you hit da bricks?

Why I love player housing in MMOs
By Harvey Randall published
SWEET HOME A little slice of ownership in a massively multiplayer world.

World of Warcraft: Legion Remix was supposed to be full of lawless fun, but it turned out to be awfully grindy
By Heather Newman published
remuddled The juiced up old expansion shows the disconnect between developers and players.
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