Arc Raiders devs just made the Stella Montis community event harder after players donated way more than expected: 'We had no idea all of you would be so altruistic'

Arc Raiders extraction characters
(Image credit: Embark Studios)

Arc Raiders' latest test for the community is a Helldivers 2-style event, which aims to bring players together to unlock the new map that's been waiting for us. To get to Stella Montis, the community first needs to bring heaps of resources to the table to help clear the tunnels and make a path.

It's a big first ask for all the players to complete, and Embark had no way of knowing how well the community would take to it but, apparently, we've surpassed their expectations: so much so that the devs have had to raise the bar for what is required to unlock Stella Montis.

Discord message

(Image credit: Embark Studios)

This reset didn't go unnoticed. Just this morning, PC Gamer's guides writer Rory Norries noticed that the progress had gone down from 8% to just 1% on the event, as he noted how easy the task seemed to be: "You can beat Arc Raiders' first event in just 45 clicks."

It did seem a bit too sweet a deal. I actually logged on this morning to check the progress and decided to just sink a bunch of resources into it so I could get all the tokens available and also clear my inventory, if I'm being completely honest—it was either this or the bin.

event progress bar

(Image credit: Embark Studios)

The resources needed to unlock the new map aren't precious or hard to come by. Needing basic materials like plastic parts, fabric, and scrap metal, resources that Scrappy regularly finds for you, most players will likely have way more than they actually need, so it doesn't surprise me that the progress was ticking up quickly.

The progress bar is still sitting at 2% at the time of writing this, but we'll likely see some proper progress over the weekend as more raiders can log on and contribute to the Stellar Montis cause, making it more of a community project.

I'm still not convinced it will be too difficult to achieve, but hopefully this reset adjusts the difficulty a little more to the level that the story of opening the tunnels to reach Stella Montis warrants—otherwise, it'd be a bit underwhelming for my liking. Clearing dangerous abandoned tunnels shouldn't be too easy.

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Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.

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