Oblivion Remastered modder has already fixed its awful levelled loot system, after very reasonably blacking out in an 'incomprehensible fury'

Oblivion best class - A warrior wearing ornate heavy armour and wielding a sword and shield.
(Image credit: Bethesda)

Oblivion Remastered fixes many of the original game's crimes. You no longer have to grind your minor skills to level efficiently, for instance. Alas, it's left one of them intact: levelled loot. Fortunately, modder Trainwiz—who you probably know either from adding working trains to New Vegas or turning all of Skyrim's dragons into Ohio—has already put in the work to fix it

If you don't have a clue what 'levelled loot' even is, here's the skinny. Time was, RPGs (like Morrowind, Oblivion's beautiful predecessor) didn't tiptoe around trying to make sure you only ever got loot that was appropriate for your level. Outside of random gear on dead enemies and in certain barrels and chests, which was pulled from levelled loot tables, if a cave or quest was meant to have a Ring of Reflect All Damage and Win Every Fight at the end of it, that ring would be there whether you were level 1 or level 100.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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