Working out how to fix the Sinner's Road bench in Hollow Knight: Silksong has convinced me that Team Cherry just doesn't want me to sit down anywhere
Sinful sitting.

If I had a rosary for every time I made a PSA on how to unlock a bench in Hollow Knight: Silksong, I'd have two rosaries, which isn't a lot but it's weird that it's happened twice. While the Hunter's March bench was a pain in the thorax, the Sinner's Road is a different beast entirely.
This area (filled with terrible dogs) does have a bench smack-dab in the middle of it, but it takes a bit of fixing before you're able to actually kick your feet up. The route you'll need to take looks a little like this:
Make sure you've got 60 rosaries before starting, ideally secured in the form of a consumable string or a necklace. Start at the halfway home bench, take the elevator, then hop across the rickety platforms to get into Sinner's Road proper. Dodge the dogs in the long hallway (you can use the cages to avoid most of them) and then arrive at the central chamber.
Rather than going straight to the right, wall-jump up and head into the room marked on the map above. Work your way across, dealing with bugs and jumping puzzles as you go, until you're back in the central chamber.
This bit's very important: don't go straight for the bench room. Instead, climb your way further up until you see two metal boxes with spikes on their right sides—as shown in the screenshot gallery below. Drop down and hit the lever. This'll unlock a cage, also shown in the gallery below, that you can use to get back to the bench room.




'Why do I need a shortcut, the bench is right there!' you might say. This is an entirely reasonable statement, unfortunately, Team Cherry doesn't like us very much, and has made the bench completely busted even after taking our rosaries—it's worth spending them here anyway, though, because you're probably going to bite it on the ensuing jumping puzzle.
Wall-jump up and to the left—at the very top there's a breakable wall, which'll lead to a jumping puzzle. It's pretty tough, but as a reminder, you can also diagonally strike the spikes in this room, letting you pogo (and damage boost) through some of the tougher bits.
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Once you get through this gauntlet, you'll be able to smack the gears to un-gunk them, unlocking the bench. Yes, if you die you have to run back. Yes, every time. Yes, there's a boss run-back for a bench. No, I don't know what we did to deserve this. I'm sorry.

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
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