Batman: Arkham City patched, DirectX 11 now works for some
Steam informs us that Batman: Arkham City has just been updated, fixing its DirectX 11 issues, at least for 64 bit users. According to Rocksteady, those playing the game on Windows 7 or Windows Vista 32 bit systems will sadly have to stick to DirectX 9 until a the next patch, but everyone else should be fine.
Check inside for the full list of fixes:
- Performance / hitching issues have been greatly improved for running in DX 11.
- An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
- A progression block after defeating Ra’s Al Ghul has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
- A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
- A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
Has this patch fixed your issues readers? Or are you still having problems?