Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Like a Tabby slime squelching into your chicken coop, Slime Rancher 2 has been steadily working its way through its early access period since it launched in September 2022. This February, developer Monomi Park added 36 new gadgets into its squidgy farming sim, including a constructible Slime pinball machine. Now, its v.0.5.0 update adds yet more gizmos to the game, alongside a whole new way to purchase them: the ProntoMart.
As explained via Steam, the ProntoMart "introduces a brand new shop system to spend all your hard-earned Newbucks". The ProntoMart kiosk, designed in Slime Rancher's delightful kawaii style, lets players access two new storefronts. Polestar Provisions sells blueprints needed to craft gadgets, while Coo-Coo corner is a "daily deals" shop that sells gadgets both decorative and functional.
The ProntoMart update also adds multiple new gadgets to buy, including Slime see-saws and a "slimeball" goal, bringing the total of available gadgets to 51. Accompanying these are 31 "gadget variants", cosmetic alternatives that allow the game's tools and toys to come in different colours, shapes and so forth. On top of all this, the update sees the return of Slime toys, which Monomi Park says includes "some old favourites" as well as entirely new toys to keep your slimes entertained.
Finally, the update adds a new area to the player's conservatory homebase—the Digsite. This provides additional plots where you can corral your slimes and build other functional structures. But it's also a "site of archeological curiosity" and includes hidden caches of useful resources.
The aim of this update, Monomi Park explains, is to let players "really make the ranching experience their own". It's a sensible direction for the sequel, given the original had a relatively strict progression path that didn't allow much creative expression beyond where you put your slimes, and which ones you tried to, for lack of a better word, crossbreed. In its additional of functional gadgets, Slime Rancher 2 is clearly aiming to make your ranch a more dynamic playspace, where your slimes can do more than just eat and produce valuable 'plorts' for you to sell.
Monomi Park has been steadily updating Slime Rancher 2 for nearly two years, and seems in no hurry to finish it. That said, it was an excellent game even in its prototypical form. "I can already feel my impending weekend being sucked into Slime Rancher 2 the same way I'm sucking slimes up into my vacuum," Chris wrote in his Slime Rancher 2 early access impressions.
The sequel also massively surpassed the developer's sales expectations when it hit early access, so this has presumably given Monomi Park plenty of space to build the game exactly how they like. There are plans for a third update later this year, though there are no details available about what it might include at this time.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

