I am so here for this zombie game set in a medieval market town
"Doom has come to Birmingham, and you are the last soul alive."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
One peasant and his pitchfork versus the zombie horde looks to be the concept behind God Save Birmingham, the recently-announced survival crafting game from Ocean Drive Studio. With a short alpha trailer dropped this week at Gamescom and a recently-posted Steam page, God Save Birmingham will be a "physics-based" game set "in a painstakingly recreated medieval market town."
The trailer shows a pretty normal-looking dude dodging zombies through the muddy roads and fields of a medieval village, all while armed with little more than a pitchfork. The big pitch for God Save Birmingham is that its mechanics are physics-driven, so you see the character stumble and slide around the world—and the zombies engage in some real slapstick stuff like tripping over benches.
For a lot of people—me included—the appeal here is definitely the look at historical authenticity and realism.
"Explore a carefully reconstructed 14th century Birmingham, in all its bucolic, bubonic glory. Stop by the Markets or the Burgage Plots to forage for resources. Raid boarded-up smithies for tools, grab a drink at the nearest tavern, and explore historic architecture at the Church of St. Martin in the Bull Ring," says the studio.
Developer Ocean Drive haven't been at work on God Save Birmingham for very long.
"We've been working on the game for only five months so far–with just two of us in the first four months, and now a strong team of six," it said in a Steam post. "With a bigger team, we hope to ramp up our development to bring you the playable version of God Save Birmingham as soon as possible."
You can find God Save Birmingham on Steam, where it doesn't yet have a release date.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

