XCOM's creator wants to know where XCOM 3 is just as badly as you do: 'I'm sure there's an audience for it'

I'm sorry to do this to you, but XCOM 2 came out nine years ago. The world was young, my passport said "European Union" on it, and I had a full head of hair (I still do, but I also did then).

Not only did XCOM 2 come out nearly a decade ago, but it was really good. So good that a sequel seems like a total no-brainer. But here we are, collectively lost as we wait for an XCOM 3 that may never come. No, Chimera Squad doesn't count.

"It can be a bit difficult, you know, as in the case of Civ 7, perhaps." Gollop's referring to the recent mixed response to Civ 7's myriad changes to the series' age-old formula—even Firaxis puts a foot wrong in fans' eyes sometimes.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.