I have saved GTA 5 from death and also added tornadoes
These were two separate tasks.
I'm modding GTA 5 every day in a quest to either transform it into a PC version of GTA 6 or break it entirely. Come back tomorrow to find out what new horrible thing I've done to Rockstar's baby, or check out what I got up to earlier.
Sometimes you have to roll up your sleeves and do what's necessary. No sentimentality, no squeamishness—just pure, solution-oriented bluesky thinking. This philosophy once guided Maximilien de Robespierre and now it guides me, in my equally epochal struggle to simply make Grand Theft Auto 5 boot in spite of the vast cargo of mods I have now encumbered it with.
Long story short: the game ceased to launch even in windowed mode, which had hitherto been a surefire way to coax it from its deathbed. After many restarts and a lot of graphics noodling, I was forced to ask myself if this was it. If this was the end of my GTA journey.
Then I started deleting essentially random files from the game's directory and now it works. So let that be a lesson to you.
Now that's out of the way: new mod. This one is called TornadoV and what it does, you see, is it adds absolutely ginormous tornadoes to the already somewhat hectic map of Los Santos (or what remains of it). Hit F5 to configure your tornadoes, hit F6 to spawn them.
That last bit is a point of concern, as F6 is also my button to enable noclip and jet about the map at speed. So I can't do that without summoning a twister now, I guess. Okay.
It's good fun, anyway. Franklin really does go to pieces as the mod stuffs him in an express elevator to God's kingdom. As for the rest of the world, well, with everything in a constant state of explosion, fracas, and breakdown, a slowly migrating whirlwind really just sort of blends in.
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One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.
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