Splitgate studio reveals its new game, looks a lot like its old game

Empulse screenshot
(Image credit: 1047 Games)

Splitgate studio 1047 Games said in March that it was working on something new, and now we know what it is: A "fast-paced 6v6 movement shooter" called Empulse.

No, that's not a typo, it's literally "Empulse," reasons for which I assume will be made clear later. For now, 1047's new game sounds quite a bit like its old game:

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There is one other interesting twist in Empulse, though: The presence of player-controlled mechs, "with heavy weapons, unique abilities, and a massive health pool" that will spawn into the game, to be taken over by players. Very broadly, that's maybe sort of reminiscent of Titanfall, and I'm sure we'll be seeing plenty of references to that game while talking about this one; to my metaphorical ear, though, it sounds a lot more like Highguard, with teams fighting for control of a big gun, which they can then use to put a whompin' on the other guys. That's not to suggest that I think Empulse is going to end up like Highguard—only that it doesn't really sound like Titanfall to me.

Whatever it ends up being, it's fair to say that 1047 needs it to be a hit. The original Splitgate: Arena Warfare was a surprise banger, but Splitgate 2 was a botch. Now known as Splitgate: Arena Reloaded, its user reviews on Steam have improved but it still hasn't attracted nearly the numbers of its predecessor. At this point, five months after its relaunch, I'd have to guess it's not going to.

We'll no doubt be learning more about that, and other aspects of the game, soon enough: Empulse is set to launch into early access later this year, and you can sign up for access now at playempulse,com.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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