Time Strike is a soothing balm in an age of twitch shooters and fast reflexes
Take as much time as you need to line up that headshot.
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I don't know about you, but playing FPS games makes me feel old. I'm way past my prime, my twitch reflexes are shot, which in turn leads to me getting shot. How I wish I could simply stop time to reposition or line up a headshot. Maybe grab an enemy's missile and redirect it back at them. Even teleport behind them. Then I'd finally have my old edge back.
Hang on a minute. I've just watched the reveal trailer for Time Strike at the PC Gaming Show, and it has all of those things, I'm saved!
The gameplay trailer for Time Strike, developed and published by Mode 7, shows off the game's voxel aesthetic, which also helps bring me back to my younger days, where videogames were more blocky, polygons far less numerous.
It looks like the game takes place in a selection of dense, urban sandboxes, where enemies can come at you from any angle. Why are you fighting them? I don't know. This is a videogame and you've got a gun, so stop asking questions and start shooting—that's how it used to be.
What's fresh about Time Strike is the ability to pause time at will. If you're being shot at, simply stop time, turn around, and shoot your enemy first. You've also got access to a doohickey of some sort that allows you to redirect objects your opponents fire at you, like missiles. You can also use it to lob helmets at their faces or even tear down walls and ceilings on top of them.
There's even a gadget (maybe a contraption, or part of the doohickey) that allows you to teleport a short distance, and you can actually see one of the NPCs look all confused as you warp behind him and then shoot him in the back.
If you want to feel young and powerful again, you can wishlist Time Strike on Steam.
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Issy van der Velde has been writing about video games professionally for five years, contributing to Rolling Stone, NME, GamesRadar+, IGN, and many more. He's been freelance and held editorial roles across news, guides, and features, and is now the deputy editor of the PC Gaming Show.
A lifelong gamer, Issy won the MCV 30 under 30 award for his work covering queer, Arab, and women's representation in the gaming industry.
His favourite games are narrative, story-driven adventures, arcade racers, roguelites, and soulslikes.
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