Doom: The Dark Ages has no multiplayer: 'Our campaigns are, to a great extent, what people come to the modern Doom games to play'

Doom: The Dark Ages screnshot
(Image credit: id Software)

Doom: The Dark Ages has just about everything you'd expect in a Doom game. It's got demons, it's got guns, it's got a huge guy who loves to rip and tear. The one thing it doesn't have is multiplayer: Studio chief Marty Stratton said id Software decided to forego a multiplayer component so it could focus on making the "biggest and best" Doom campaign possible.

Multiplayer holds a prominent place in real life Doom lore: The original game was famously banned from numerous university networks in the US almost immediately after its release because the number of people rushing to try their hands at deathmatch was overwhelming the systems. And it was great! A lot of people went to a lot of trouble hauling their PCs all over the countryside so they could spend a night exchanging gunfire and trash-talk with friends.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.