Hell-o! Doomguy is back, and he brought his shotgun.
slayer one New traversal tools and movement abilities, and levels built around them, means your boots rarely touch the ground.
Open bore The wasteland isn't beautiful nor dangerous enough for scenic drives, and gets in the way of Rage 2's stellar combat.
Post-Apoc We recently sat down with id Software’s studio director, Tim Willits, to talk about Avalanche Studios’ work on Rage 2.