Easy Anti-Cheat arrives in Rocket League and marks the end of the game's most popular mod: 'The right time to bring things to a close'

(Image credit: Psyonix)

Epic has made Easy Anti-Cheat a requirement to play Rocket League online, hopefully bringing an end to the era of bots whizzing around in high rank matches and endlessly XP farming. The software comes as part of the game's latest update, and does include an option to play the game offline without EAC running.

The majority of players probably won't notice much difference, but one big change for the more committed Rocketeers out there is the end of Bakkesmod. Bakkesmod is a kind of all-in-one bolt-on that adds a tonne of useful quality of life features to Rocket League: things like automatic replay saves, a more varied training mode, stats during matches, fan-made items, and support for an even wider range of community plugins.

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That's all, folks from r/RocketLeague

To return to the topic of EAC itself, some players are reporting performance issues which they believe to be linked to EAC, though most seem to have noticed no impact on performance. I played last night and noticed no impact with the naked eye, and have just tested with a frame-counter and am seeing no drops in performance.

Other players are just delighted that EAC seems to have instantly nixed some problem areas for Rocket League.

"It completely cleared out the win trading bots," writes tbrockl337. "Which were making it difficult to get one fair game let alone two in a row. And having to also deal with the impacts of swapping back and forth from trying to beat bots to trying to beat people. The game feels real and natural again. We should be thrilled. I certainly am."

The arrival of EAC has seen a small spike in negative reviews for the game, which is perhaps to be expected, though I doubt the sentiment will persist: and Epic has added this to fix some specific problems, so it feels incredibly unlikely the decision will be reversed. Which is unfortunate for BakkesMod above all else, though perhaps there the creator is right. Some things do have a natural end point.

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Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

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