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Bennett Foddy, designer of QWOP and Baby Steps, is obsessed with friendslop games and won't uninstall Baldur's Gate 3, even though he'll probably never finish it: 'It was too big and so I stopped'
By Rick Lane published
Loco motion The master of bizarre control schemes talks us through the games on his PC.

Erik Wolpaw, co-writer of Portal and Portal 2 adores Burnout Paradise and has 1,500 hours in Slay the Spire: 'This is the perfect level of strategy'
By Rick Lane published
Paradise killer "It's the exact, perfect level of decision making and cognitive load for my brain."

Dave Oshry, CEO of New Blood Interactive, will never uninstall Doom from his PC, and has over 488 hours in Fallout 76: 'It's the best cryptid hunting game'
By Rick Lane published
Riding shotgun The publisher of DUSK, Ultrakill and Gloomwood gives us the lowdown on the games on his PC.

DayZ creator Dean 'Rocket' Hall has over 2,000 hours in Kerbal Space Program and played the original XCOM at Mount Everest base camp: 'I think when I die, I will still be playing that game'
By Rick Lane published
Rocket powered The founder of RocketWerkz talks us through the games on his PC.

Tarn Adams, co-creator of Dwarf Fortress, has over 1,400 hours in Factorio and is currently obsessed with terraforming games: 'Dwarf Fortress just doesn't accommodate a full-on sci-fi thing'
By Rick Lane published
Deep dive Bay 12 Games' co-founder talks playing The Planet Crafter, Beast, and more than 40 years of saved desktops.

Xalavier Nelson Jr, director of Space Warlord Baby Trading Simulator, will never uninstall Warframe and would love to see an Outriders 2: 'I think that game would have been really special'
By Rick Lane published
Full nelson The founder of Strange Scaffold gives us the lowdown on his PC gaming habits.

Geoff 'Zag' Keene, design director of Abiotic Factor, has 1,160 hours in PUBG and de-stresses using a Blizzard classic: 'Instead of going to therapy, guys will literally boot up Warcraft 2'
By Rick Lane published
Keene player The founder of Deep Field Games talks Arc Raiders, PUBG, and his love of jank in games.

Abubakar Salim, Surgent Studios founder and Raised by Wolves star, gives us a guided tour of his PC: 'My desktop is so bad that even my wife refuses to look at my screen'
By Rick Lane published
Salim pickings The creator of Tales of Kenzera: Zau discusses playing No Rest for the Wicked, Dave the Diver, and his lifelong love of Solitaire.

CEO of Kitfox Games reckons hundreds of hours playing Civilization could be the secret to the Dwarf Fortress publisher's success: 'Maybe Kitfox wouldn't be as successful if I didn't know how to alternate between science trees and army defences'
By Rick Lane published
Short memories Tanya X. Short, the designer of Boyfriend Dungeon and the upcoming Streets of Fortuna, talks TR-49 and surviving the pandemic with Tabletop Simulator.

Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
By Rick Lane published
Word games The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.
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