Destiny 2's new PvP mode adds 'super charged supers' and makes every weapon lethal
Die fast, respawn faster in Momentum Control.
Destiny 2's new Momentum Control PvP mode, which launches on Tuesday, will add instant respawns, increase all weapon damage and supercharge your supers, turning you into a "1,000-pound gorilla". Not literally, obviously, although that would really shake up the meta.
Momentum Control, announced earlier this month without details on how it would work, is a variant of the regular PvP Control mode, but with an emphasis on making every weapon viable. The damage boost will make "everything in your arsenal...a contender", Bungie said in a blog post, and you're encouraged to be as aggressive as possible.
Despite the focus on gunplay, supers have been souped up too. When you pop your super ability you'll gain extra damage resistance—but you'll also be more vulnerable to heavy weapons. Speaking of, heavy weapon ammo will respawn faster, and in greater quantities than normal.
Momentum Control will speed up zone captures and shed the radar tracker, which could create chances for sneaky plays. Abilities will require a fair amount of effort to charge, Bungie says, so make sure you play the objective.
You can read the full blog post here. Momentum Control launches Tuesday, October 29.
For Phil's review of Destiny 2: Shadowkeep, click here. If you're new to Destiny 2 and want a beginner's guide, go this-a-way.
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Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.