Doom studio id Software confirms it's working on a new game
But, just as with the next Elder Scrolls game, "it'll be some time" before it's ready to share more.
Doom developer id Software has confirmed that it's working on a new game, although in phrasing that might strike you as familiar, it'll be "some time" before it's ready to reveal anything.
The new project at id was first announced by Xbox CEO Asha Sharma, who's been making a few posts on X today to mark the looming 25th anniversary of the original Xbox console. "Few studios have shaped the first-person shooter genre as much as id Software," Sharma wrote. "Slaughter Mode comes to Doom: The Dark Ages - Revelations on Monday, and the team is already working on its next game."
"Already" might be stretching it a bit: The studio's previous game, Doom: The Dark Ages, came out well over a year ago, although the Revelations expansion only dropped in July. Regardless, the studio replied to Sharma's post to confirm that yes, a new game is coming.
"We're incredibly excited about our next project, a new game from our teams in Texas and Frankfurt, with game direction once again by Hugo Martin," the studio said. "It'll be some time before we're ready to share more but we can't wait for you to see what we're working on."
@asha_shar We're incredibly excited about our next project, a new game from our teams in Texas and Frankfurt, with game direction once again by Hugo Martin. It'll be some time before we're ready to share more but we can't wait for you to see what we're working on.November 12, 2026
If that rings a bell, you may be thinking of The Elder Scrolls 6: Sentinel, which was given an official subtitle earlier this month—eight years after it was first announced. Despite that passage of time, Bethesda warned that more waiting is in store, using exactly the same phrase as id: "It'll be some time before we're ready to share more."
Of course id Software and Bethesda Softworks are both subsidiaries of ZeniMax Media, which is owned by Xbox, so maybe that shared turn of phrase isn't entirely surprising. It does feel a bit unfortunate, though.
On the other hand, it's nice to have confirmation that id is in fact doing something new. The studio was hit hard by the Xbox layoffs in July, reportedly losing more than 130 employees, raising concerns about its ability to continue functioning as a standalone developer. Studio co-director Marty Stratton said in October that "there was a very deliberate effort [during the layoffs] to make sure that we were incredibly viable coming out of that across everything we do." Stratton also said id is now "working more closely with MachineGames than ever," leading to speculation that the two studios may be collaborating on Wolfenstein 3.
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As for the Doom: The Dark Ages Slaughter Mode, it's a horde mode featuring "escalating rounds of random encounters, bosses and arenas" that's set to go live on November 16.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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