Twitch finishes Punch Club in less than two days

Punch Club

We told you yesterday about Punch Club, a boxing tycoon sim/RPG that Lazy Bear Games and publisher tinyBuild promised to release ahead of its scheduled January 25 launch date if the Twitch hivemind could manage to finish it on stream. “Twitch will most likely beat the game sometime within the next week, so you haven't got long to wait!” the studio wrote yesterday on Steam. And technically, that statement was accurate. But I'm pretty sure that "mid-afternoon tomorrow" isn't quite what anyone had in mind.

And unlike "people," the Twitch collective doesn't need to eat, sleep, or catch up on The Expanse, and so it was able to power through the entire thing in a mere 36 hours. More than 70,000 people took part in what tinyBuild said was “probably the most organized Twitch Plays event so far," with a “steady thousand” playing at any given time.

The launch announcement included a brief breakdown of Twitch's adventures in Punch Club, which I took as a joke until I checked Steam and saw basically the same story, preceded by a spoiler warning. It's fairly minor as spoilers go, though, and I think it does a good job of summing up the true nature of the game. So, with fair warning, this is how Twitch found fame, fortune, and justice over 167 days in Punch Club:

“Within those 36 hours, Twitch got a girlfriend, and made some bad decisions along the way that made them end up in prison. From there, they proceeded to sell uranium and take drugs to rank up in the Prison Leagues and make their way back to freedom.”

Well done, folks. Punch Club, as promised, is out now on Steam.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.