Diablo 3 72 hour level cap is a bug, fix incoming, other restrictions still apply

Diablo 3

Blizzard have sent a statement to Kotaku following up on yesterday's news that those buying the Diablo 3 digital edition find themselves limited to a starter edition of the game for up to 72 hours. The level cap is described as an "unintended consequence" of security measures added to tackle credit card fraud and "reduce gold spam and other harmful activities that can have a negative impact on the game experience."

This brings Diablo 3 closer to World of Warcraft's anti gold-spam measures. Blizzard indicate that the move is designed to "ensure the integrity of the game and auction house service." The auction house is an essential asset for players taking on high level challenges at the moment, but the global chat stream that Diablo 3 automatically logs into every time the game starts is entirely useless. So far, it's simply given spammers the opportunity to annoy complete strangers on a large scale.

Perhaps these digital edition restrictions can help clean up chat, but it's still hard to imagine Diablo 3's segmented, instanced sessions encouraging the bustling sense of a wider community that global chat features are designed to encourage. Diablo 3 seems determined to occupy a space somewhere between the private, small scale questing of Diablo 2 and the interconnected, community-driven atmosphere of an MMO. The features needed to generate that massively online vibe have clashed horribly with the expectations of players, but the most damaging aspects of Diablo 3's rocky launch have centred around the simple failure to deliver a game that paying customers can consistently play.

The connection problems at launch have since improved greatly, but Blizzard's troubles continue in Korea, where they've started offering refunds to customers after a spot of bother with the Korean authorities a few weeks ago.

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.