Jeremy Peel
Jeremy Peel is an award-nominated freelance journalist who has been writing and editing for PC Gamer over the past several years. His greatest success during that period was a pandemic article called "Every type of Fall Guy, classified", which kept the lights on at PCG for at least a week. He’s rested on his laurels ever since, indulging his love for ultra-deep, story-driven simulations by submitting monthly interviews with the designers behind Fallout, Dishonored and Deus Ex. He's also written columns on the likes of Jalopy, the ramshackle car game. You can find him on Patreon as The Peel Perspective.
Latest articles by Jeremy Peel

By Jeremy Peel Published
N ice Perfecting the perfectionist platformer.

By Jeremy Peel Published
Shell shock How Turtle Rock Studios righted itself after rolling on its back.

By Jeremy Peel Published
Magic meddlers Can six Red Wizards survive the chilly north?

By Jeremy Peel Published
Ab not-so fab A heist sim that's so much less than it could have been.

By Jeremy Peel Published
Third party Advancing warfare.

By Jeremy Peel Published
RPG heroes CRPGs wouldn't be the same without its trips into post-apocalyptic California and the Forgotten Realms.

By Jeremy Peel Published
Cold comfort Ditching The Witcher for war and famine.

By Jeremy Peel Published
Deus Excellent Mastering the immersive sim.

By Jeremy Peel Published
Rivian Red 2018's Thronebreaker is a hearty and hale RPG that shows CDPR still knows how to make 'em.

By Jeremy Peel Published
news What age is too young to get your first Exotic?

By Jeremy Peel Published
VOLCANIC BASH Now we’re cooking with gas.

By Jeremy Peel Published
Wheel life Where is the next generation of videogame cars with handbrake turns fitted as standard?

By Jeremy Peel Published
NEWS Find out when Verdansk’s replacement drops, so you can drop onto it.

By Jeremy Peel Published
Twenty something Battlefield has never had a clear single-player identity, but there's still time.

By Jeremy Peel Published
news 12 testers were let go last week, even as the Call of Duty battle royale game pulls in millions.

By Jeremy Peel Published
Wiki Wild West Neurocracy is an episodic adventure set across a near-future encyclopaedia.

By Jeremy Peel Published
Dungeon Master "I think D&D influenced everyone in the computer game business back in the '80s and '90s."

By Jeremy Peel Published
Bionic Man "It took a couple of games to learn moderation.”

By Jeremy Peel Published
Gooddevelopas Here's how the Czech studio created an action-adventure legacy.

By Jeremy Peel Published
End of DayZ A look back on DayZ's hectic development.

By Jeremy Peel Published
High Roller "If art doesn't make you cringe a little bit, then you've not really exposed or pushed yourself as much as you could."

By Jeremy Peel Published
Ray of Light It’s easy to see Montpellier as Ubisoft’s whimsical oddball child.

By Jeremy Peel Published
Treasured Memories The long history of the most beloved fantasy setting on PC.
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