BioWare boss Casey Hudson talks about Anthem's shared-world storytelling
Hudson said Anthem's 'Our World, My Story' system is one of its most innovative features.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
There's been quite a bit of speculation about how BioWare's Destiny 2-styled online shooter Anthem will tell a single-player story contained within a multiplayer world, particularly since epic tales of solo heroism have historically been BioWare's bread and butter. Casey Hudson's "mid-summer update" on the BioWare Blog reveals a little bit about how the studio is approaching the task through a system called "Our World, My Story."
"[Our World, My Story] is one of the most innovative things about Anthem," Hudson wrote. "In the dynamic open world, everything is experienced in real-time by all Anthem players—day/night, weather, and world-scale events that shape the ongoing narrative of the setting. This is 'our world,' which we share as a player community."
"Then when you return to Fort Tarsis, that’s actually a single-player experience, and it’s where you spend time developing relationships, making choices, and seeing consequences. That’s the 'my story' part."
Hudson acknowledged that his quickie overview doesn't actually answer many questions, but said BioWare will "really go deep" on Anthem's storytelling (and other features) in a PAX panel—presumably that's PAX West, which runs from August 31 to September 3.
For those who prefer BioWare's older hits to the new material, Hudson also confirmed that it is getting up to new things in the Dragon Age and Mass Effect settings, although it's all very preliminary at this point. "We have some teams hidden away working on some secret stuff that I think you’ll really like," he wrote. "We’re just not ready to talk about any of it for a little while."
Anthem is set to come out on February 22, 2019.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

