Features archive
August 2026
Filter
36 articles
- August 11
- August 10
- August 9
-
- Deltarune's 'The Third Sanctuary' is an affront to time signatures, and also one of my favourite songs in a videogame ever
- Hit markers are an FPS crutch
- Fields of Mistria's cast has me head over heels in a way no farm sim has since Stardew Valley
- 'I am a big roguelike guy, but also a fan of minimalism and elegance': Sam Barlow, creator of Her Story, guides us through the games in his Steam Library
- August 8
- August 7
- August 6
- August 5
-
- What happens after GTA 6?
- The next game in a huge Chinese action RPG series has plenty of action, but I hope it hasn't totally abandoned the RPG
- Sovereign Tower looks like a cosy management game, but it's ruthless, full of murder and impossible choices, and features one of the best time travel systems I've ever encountered
- August is the calm before the storm for this year's new game releases
- August 4
- August 3
-
- Big Walk ignores 'friendslop' trends, and is better for it
- Help shape the future of PC Gamer and enter for a chance to win $200
- Communication is the biggest puzzle piece in chill co-op game Big Walk, so don't take any shortcuts by using Discord
- Steam Week in Review: Once positioned as mainstream-friendly PC gaming solutions, can Valve's hardware survive the memory crisis?
- August 2
-
- One day Owlcat will make an RPG that's perfect out of the box, but 3 years after launch, it's time to get disgustingly into Warhammer 40K: Rogue Trader
- Stellar Blade: Blood Rain's AI slop music video is terrible for us all
- One of Kerbal Space Program's biggest inspirations was a promotional Flash game for Top Gear: 'That was the most similar game to KSP that I could find back then'
- August 1
-
- 10 expansions that were better than the actual game
- My new favourite Tolkien game is free, has over 40 years of history, and would run on a toaster
- The great RPG debate: Do RPGs really need romanceable companions?
- Question time: What makes a 'good' grind in an MMO?
- We haven't needed motion blur in games for a long time, so I wish it would stop being the default
- In happier times, Sony was courting PC gamers with lavish magazine ads for its 'most popular CD-ROM titles'