Show Us Your Rig: Wasteland 2's Chris Avellone By Tom Marks When it comes to the rig of Chris Avellone, designer on Wasteland 2, what’s on the inside isn't nearly as important as what’s on the outside.
Show Us Your Rig: Elder Scrolls Online designer Nick Konkle By Tom Marks Nick Konkle, Lead Gameplay Designer of The Elder Scrolls Online, is similar to other developers we’ve featured by having three different rigs.
Show Us Your Rig: Minecraft creator Markus "Notch" Persson By Tom Marks Markus “Notch” Persson, creator of Minecraft, has a powerful rig with a deceptive appearance.
Show Us Your Rig: Divinity: Original Sin designer Farhang Namdar By Tom Marks Farhang Namdar, lead game designer of Divinity: Original Sin, uses three different computers all designed with a different purpose in mind.
Show Us Your Rig: Killing Floor 2 developer David Hensley By Cory Banks Tripwire Art Director and co-owner David Hensley has three PC setups for work and for play.
Show Us Your Rig: Rust creator Garry Newman By Cory Banks Garry Newman trolled me. I asked the Garry's Mod and Rust creator to show us his computer setup and he told me, flat out, that he doesn't use a standard PC.
Show Us Your Rig: FTL composer Ben Prunty By Cory Banks Composer Ben Prunty created the soundtrack to FTL: Faster Than Light (and the new music in FTL: Advanced Edition).
Show Us Your Rig: Kerbal Space Program's Felipe Falanghe By Cory Banks Squad's Felipe Falanghe is the creator and lead developer of Kerbal Space Program, and his work space feels a lot like a command module in a rocket soaring to Mun.
Show Us Your Rig: Civ V designer Jon Shafer By Cory Banks Conifer Games' Jon Shafer requires a lot of information. As the lead designer on Civilization V, he's understandably used to having a lot of data to process.