Performance Analysis
Latest about Performance Analysis
Battlefield 5 performance analysis: ray tracing is demanding, and DX12 runs worse than DX11
By Jarred Walton published
Bleeding Edge Real-time ray tracing is here, and it's no surprise it requires a beefy GPU and CPU to run well.
Assassin's Creed Odyssey performance guide: what you need for 60fps
By Jarred Walton published
Performance Analysis A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
Battlefield 5 Tides of War update boosts ray tracing performance
By Jarred Walton published
Benchmarks Smart optimizations will be a big part of extracting high performance from RTX GPUs.
Almost every GPU can do 60+ fps in Forza Horizon 4, and look great doing it
By Jarred Walton published
Analysis A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
Monster Hunter: World PC requirements and what you need for 60 fps
By Wes Fenlon, PC Gamer, Jarred Walton published
Hunt's on A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
The Crew 2 is an unremarkable PC port of a lackluster racer
By Jarred Walton published
Performance Analysis The 60fps cap is an odd inclusion for a game that's all about speed.
Far Cry 5 performance analysis and settings guide
By Jarred Walton published
Performance Preview We've tested Far Cry 5 on dozens of GPUs and CPUs to determine the best graphics settings for your PC.
Warhammer: Vermintide 2 settings guide: demanding for both CPU and GPU
By Jarred Walton published
Performance Analysis We've tested a huge number of configurations and hardware to see how the game runs.
Comic deals, prizes and latest news
Sign up to get the best content of the week, and great gaming deals, as picked by the editors.