Interviews
Latest about Interviews

BattleTech is the mech strategy game we’ve all been waiting for
By Tom Marks published
gameplay We chat with Harebrained Schemes about BattleTech and why they decided to show it off so early.

How the disappointment of Mighty No. 9 helped 20XX flourish
By Tom Marks published
Mighty fine We talk to the developer of 20XX about what they did right.

Digital Extremes on how simple changes can make a big difference in Warframe
By Tom Marks published
interview We talk to Rebecca Ford of Digital Extremes about Warframe’s latest update and where it’s going next.

Kingdom of Loathing meets Skyrim in this stick figure RPG
By Tom Marks published
sticking out Despite trying very hard to look bad, West of Loathing is incredibly polished.

Lichtspeer proves that throwing laser spears at ice giant hipsters should be the next Olympic sport
By Tom Marks published
god-like We talk to the makers of Lichtspeer, a very strange and very fun spear tossing game.

Firaxis answers one of its biggest player requests by adding Kongo to Civilization 6
By Tom Marks published
interview We chat with Firaxis about what Kongo is like in-game and how it fits in with the other civs.

Book of Demons is Diablo distilled down to its purest form
By Tom Marks published
Diabolical We catch up with the makers of Book of Demons, a deck building dungeon crawler.

Hand of Fate 2 is Batman's combat inside a D&D campaign, and it's improved a lot
By Tom Marks published
pick a card We catch up with the developers of Hand of Fate 2 at PAX West.
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