Interviews
Latest about Interviews

The future of Overwatch, according to Blizzard
By Justin Mahboubian-Jones published
interview Blizzard talks new game modes, heroes, and the problem with Reinhardt in Overwatch.

Failbetter co-founder Alexis Kennedy on indie storytelling and guest writing for BioWare
By Joe Donnelly published
interview Kennedy's writing credits already include Fallen London, Sunless Sea and Stellaris.

Pete Hines on The Elder Scrolls: Legends: “We could call it launched right now if we wanted”
By Tom Marks published
interview We speak to Bethesda’s VP of PR and Marketing about how its new card game is bedding in.

Secret Legend is a gorgeous game inspired by Zelda
By Tom Marks published
foxy It can be hard to hide the Unity engine, but action adventure game Secret Legend does it beautifully.

Duelyst’s lead designer on why their first expansion is just the beginning
By Tom Marks published
interview At PAX West, we asked Eric Lang and Keith Lee of Counterplay Games what’s next for the tactics card game.

BattleTech is the mech strategy game we’ve all been waiting for
By Tom Marks published
gameplay We chat with Harebrained Schemes about BattleTech and why they decided to show it off so early.

How the disappointment of Mighty No. 9 helped 20XX flourish
By Tom Marks published
Mighty fine We talk to the developer of 20XX about what they did right.

Digital Extremes on how simple changes can make a big difference in Warframe
By Tom Marks published
interview We talk to Rebecca Ford of Digital Extremes about Warframe’s latest update and where it’s going next.
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