Column Our columnist Ben Prunty, composer for Into the Breach, found some fascinating audio games at the Alt Ctrl GDC showcase.
Podcast The head of Larian talks Divinity: Original Sin 2's success and how they always plan games that are too big.
News "It's great that more people are exploring the space and more people are getting to play games," said Greene at GDC.
Rollercoaster Ride How systems are increasingly driving the best in-game stories, like that of Mozû the Blight.
yeehaw haw Designer Zack Johnson, in a talk at GDC 2018, explains how humor drives design in the comedy western RPG.
GDC 2018 Mi Hiepa Sports' training and rehab football (or soccer) platform tracks your shins and feet in VR astoundingly well.
KO Computer This ain't a Wii boxing game. You can't playfully swing your arms around. You really have to punch.